Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games

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9780240818818: Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games

Book by Watkins Adam

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"Creating Games with Unity and Maya attempts to address the entire art pipeline based on Autodesk's Maya, including basic coverage of the game engine and editor. Watkins (Univ. of the Incarnate Word) devotes most of the first half of the book to 3-D digital asset creation in Maya with a very light overview of animations. The remainder of the book provides an artist-friendly introduction to game scripting that should be enough to get beginners started on developing games of their own using the game engine. Therefore, those who are new to 3-D modeling, texturing, and character rigging will likely benefit most from this book. Summing Up: Highly recommended. Students of all levels in digital arts or game art programs, researchers/faculty, and professionals/practitioners."--Choice

Reseña del editor:

Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there.

Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find.

Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment.

This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions.

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Adam Watkins
Editorial: Taylor & Francis Ltd
ISBN 10: 0240818814 ISBN 13: 9780240818818
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Descripción Taylor & Francis Ltd. Paperback. Estado de conservación: new. BRAND NEW, Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games, Adam Watkins, Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions. Nº de ref. de la librería B9780240818818

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Descripción Estado de conservación: New. New Book. Nº de ref. de la librería 0240818814-P07

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Descripción 2011. PAP. Estado de conservación: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería VT-9780240818818

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Adam Watkins
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Descripción Taylor & Francis Ltd 2011-08-19, Oxford, 2011. paperback. Estado de conservación: New. Nº de ref. de la librería 9780240818818

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Adam Watkins
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Descripción Taylor Francis Ltd, United Kingdom, 2011. Paperback. Estado de conservación: New. 244 x 188 mm. Language: English . Brand New Book. Unity brings you ever closer to the author once, deploy anywhere dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a non-programmer entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions. Nº de ref. de la librería AA69780240818818

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Adam Watkins
Editorial: Focal Press 2011-08-19 (2011)
ISBN 10: 0240818814 ISBN 13: 9780240818818
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Descripción Focal Press 2011-08-19, 2011. Estado de conservación: New. Brand new book, sourced directly from publisher. Dispatch time is 24-48 hours from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely. Nº de ref. de la librería NU-GRD-04753305

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Adam Watkins
Editorial: Taylor Francis Ltd, United Kingdom (2011)
ISBN 10: 0240818814 ISBN 13: 9780240818818
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The Book Depository US
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Descripción Taylor Francis Ltd, United Kingdom, 2011. Paperback. Estado de conservación: New. 244 x 188 mm. Language: English . Brand New Book. Unity brings you ever closer to the author once, deploy anywhere dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a non-programmer entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions. Nº de ref. de la librería AA69780240818818

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Adam Watkins
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Books2Anywhere
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Descripción Focal Press, 2011. PAP. Estado de conservación: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Nº de ref. de la librería FT-9780240818818

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Adam Watkins
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ISBN 10: 0240818814 ISBN 13: 9780240818818
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Descripción Focal Press, 2011. Paperback. Estado de conservación: New. 1. Nº de ref. de la librería DADAX0240818814

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Descripción Taylor Fransis. Estado de conservación: New. Brand New. Nº de ref. de la librería 0240818814

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