3ds Max Modeling for Games: Volume II: Insider's Guide to Stylized Modeling: 2

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9780240816067: 3ds Max Modeling for Games: Volume II: Insider's Guide to Stylized Modeling: 2
From the Publisher:

There's a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ).  Max users can do this kind of thing, and they want to learn how. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with this new VOLUME II, covering stylized comic-style art.  Forum members are asking for this treatment, and we are delivering. We are linking up to original book branding and titling, and offering the same robust portal for both books - the art on the cover will show the distinction of this volume. The book will offer new modeling techniques, specifically cartoon style - think Pixar, offering new challenges to people who bought Volume I (which focused on more realistic art).

Website (www.3d-for-games.com) is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work.  Also included: step-by-step project files for each chapter; all the relevant texture files and source photos; panoramic skies, small scene objects, bonus texture maps & models so that artists can create whole scenes very quickly without starting from scratch each time; countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months.  Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work. 

About the Author:

Andrew Gahan is a leading industry expert in next generation consoles and digital gaming. His roles have included Senior Artist, Lead Artist, Art Manager, Art Director, Art Outsource Manager, and Producer. Andrew is an expert in all gaming tools for commercial game development, including: 3ds Max, Maya, Photoshop, XSI, Gen Head, Z Brush, Mud Box, and Poly-boost (as well as other 3ds max plug-ins). During this time Andrew has worked on 14 standalone published games as well as sequential spin-off products; as well as developing a number of military training systems for the Warrior - Armoured Fighting Vehicle, Harrier and Tornado aircraft. In the last decade Andrew has been involved in recruitment and development of artists, including theoretical and practical training. Andrew has been a freelance consultant helping companies to develop and improve tools and applications that are used by artists in the digital gaming industry. Andrew is currently a visiting speaker and advisor at Liverpool John Moore University for the MA digital games course; and is an external advisor at the University of Bolton, supporting the development of their forthcoming 3D related courses. Andrew has judged the Independent Games Festival for the past 2 years. He has been a visiting speaker at Liverpool John Moore University since 2005, and will also be a speaker at the University of Bolton for the forthcoming 3D Games Modeling course. Andrew Gahan has given numerous media interviews, of which a recent selection is given below: 15 December 2007. Interview with Gamasutra magazine Media consumption: MotorStorm's Andy Gahan. Television interview for 1-up.com with Pete Smith (Executive External Producer, SCEE (Sony)) in San Francisco, during GDC (Game Developer Conference) in the Sony Store for the launch of MotorStorm. Television interview for GamerTV with Pete Smith (Executive External Producer, SCEE (Sony)) in San Francisco, during GDC (Game Developer Conference)

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Gahan, Andrew
ISBN 10: 0240816064 ISBN 13: 9780240816067
Nuevos Cantidad: 2
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Descripción Estado de conservación: New. Depending on your location, this item may ship from the US or UK. Nº de ref. de la librería 97802408160670000000

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Gahan, Andrew
Editorial: Taylor & Francis Ltd (2011)
ISBN 10: 0240816064 ISBN 13: 9780240816067
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Descripción Taylor & Francis Ltd, 2011. Estado de conservación: New. 2011. 1st Edition. Paperback. There's a trend towards sylized, comic-style art, with the wave of 3D movies (a la Pixar ). This title covers stylized comic-style art. It offers modeling techniques, specifically cartoon style - think Pixar. Num Pages: 380 pages, 400 colour illustrations. BIC Classification: UGG; UGK. Category: (P) Professional & Vocational. Dimension: 246 x 191 x 23. Weight in Grams: 948. . . . . . . Nº de ref. de la librería V9780240816067

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Gahan, Andrew
Editorial: Taylor Francis Ltd, United Kingdom (2012)
ISBN 10: 0240816064 ISBN 13: 9780240816067
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Descripción Taylor Francis Ltd, United Kingdom, 2012. Paperback. Estado de conservación: New. 244 x 188 mm. Language: English . Brand New Book. There s a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ). Max users can do this kind of thing, and they want to learn how. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with this new VOLUME II, covering stylized comic-style art. Forum members are asking for this treatment, and we are delivering. We are linking up to original book branding and titling, and offering the same robust portal for both books - the art on the cover will show the distinction of this volume. The book will offer new modeling techniques, specifically cartoon style - think Pixar, offering new challenges to people who bought Volume I (which focused on more realistic art). Website ( is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also included: step-by-step project files for each chapter; all the relevant texture files and source photos; panoramic skies, small scene objects, bonus texture maps models so that artists can create whole scenes very quickly without starting from scratch each time; countless examples of what s hot and what s not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work. Nº de ref. de la librería AAZ9780240816067

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Gahan, Andrew
Editorial: Taylor Francis Ltd, United Kingdom (2012)
ISBN 10: 0240816064 ISBN 13: 9780240816067
Nuevos Paperback Cantidad: 1
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The Book Depository
(London, Reino Unido)
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Descripción Taylor Francis Ltd, United Kingdom, 2012. Paperback. Estado de conservación: New. 244 x 188 mm. Language: English . Brand New Book. There s a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ). Max users can do this kind of thing, and they want to learn how. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with this new VOLUME II, covering stylized comic-style art. Forum members are asking for this treatment, and we are delivering. We are linking up to original book branding and titling, and offering the same robust portal for both books - the art on the cover will show the distinction of this volume. The book will offer new modeling techniques, specifically cartoon style - think Pixar, offering new challenges to people who bought Volume I (which focused on more realistic art). Website ( is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also included: step-by-step project files for each chapter; all the relevant texture files and source photos; panoramic skies, small scene objects, bonus texture maps models so that artists can create whole scenes very quickly without starting from scratch each time; countless examples of what s hot and what s not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work. Nº de ref. de la librería AAZ9780240816067

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Gahan, Andrew
Editorial: Focal Press (2011)
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Descripción Focal Press, 2011. Estado de conservación: New. Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: Create stunning commercial-grade game art with these incredible modeling, texturing, lighting and renderingtechniques for the latest version of 3ds Max 20XX.Volume II presentsa new approach: covers comic-style art (a la Pixar)withnew tutorials,techniques, and galleries. Nº de ref. de la librería ABE_book_new_0240816064

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Descripción Taylor & Francis Ltd. Estado de conservación: New. 2011. 1st Edition. Paperback. There's a trend towards sylized, comic-style art, with the wave of 3D movies (a la Pixar ). This title covers stylized comic-style art. It offers modeling techniques, specifically cartoon style - think Pixar. Num Pages: 380 pages, 400 colour illustrations. BIC Classification: UGG; UGK. Category: (P) Professional & Vocational. Dimension: 246 x 191 x 23. Weight in Grams: 948. . . . . . Books ship from the US and Ireland. Nº de ref. de la librería V9780240816067

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Descripción Focal Press, 2011. PAP. Estado de conservación: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Nº de ref. de la librería GB-9780240816067

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Descripción Taylor & Francis Ltd 2011-12-29, Oxford, 2011. paperback. Estado de conservación: New. Nº de ref. de la librería 9780240816067

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Descripción Taylor and Francis, 2011. PAP. Estado de conservación: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería VT-9780240816067

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