Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines (Portuguese and English Edition)

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9780240815633: Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines (Portuguese and English Edition)

Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple's iDevices easier, and more fun for artists.  From concept to completion you'll learn to create and animate using modo and Blender as well as creating a full level utilizing the powerful toolset in Unity iOS as it specifically relates to iPhone and iPad game development.

Follow the creation of "Tater," a character from the author's personal game project "Dead Bang," as he's used to explain vital aspects of game development and content creation for the iOS platform. Creating 3D Game Art for the iPhone focuses on the key principles of game design and development by covering in-depth, the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices.

Featuring Luxology's artist-friendly modo, and Blender, the free open-source 3D app, along side Unity iOS, optimize your game assets for the latest iDevices including iPhone 3GS, iPhone 4, iPad and the iPod Touch. Learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques using Beast in Unity iOS.

In a clear, motivating, and entertaining style, Wes McDermott offers captivating 3D imagery, real-world observation, and valuable tips and tricks all in one place - this book is an invaluable resource for any digital artist working to create games for the iPhone and iPad using Unity iOS. 

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About the Author:

By Wes McDermott, Wes has been a professional 3D artist for 10 years, working in video production and print design. For the past six years, Wes has been the Multi-Media Developer for UPS Airlines at the Flight Training Center. He creates various 3D elements for video and interactive online training. Published in HDRI 3D magazine and a featured artist at Luxology.com, Wes has participated in beta tests for both Luxology and Autodesk, leading 3D software companies.

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1.

Wes McDermott
Editorial: Taylor Francis Ltd, United Kingdom (2011)
ISBN 10: 0240815637 ISBN 13: 9780240815633
Nuevos Paperback Cantidad: 1
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The Book Depository
(London, Reino Unido)
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Descripción Taylor Francis Ltd, United Kingdom, 2011. Paperback. Estado de conservación: New. Language: English . Brand New Book. Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple s iDevices easier, and more fun for artists. From concept to completion you ll learn to create and animate using modo and Blender as well as creating a full level utilizing the powerful toolset in Unity iOS as it specifically relates to iPhone and iPad game development. Follow the creation of Tater, a character from the author s personal game project Dead Bang, as he s used to explain vital aspects of game development and content creation for the iOS platform. Creating 3D Game Art for the iPhone focuses on the key principles of game design and development by covering in-depth, the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. Featuring Luxology s artist-friendly modo, and Blender, the free open-source 3D app, along side Unity iOS, optimize your game assets for the latest iDevices including iPhone 3GS, iPhone 4, iPad and the iPod Touch.Learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques using Beast in Unity iOS. In a clear, motivating, and entertaining style, Wes McDermott offers captivating 3D imagery, real-world observation, and valuable tips and tricks all in one place - this book is an invaluable resource for any digital artist working to create games for the iPhone and iPad using Unity iOS. Nº de ref. de la librería AA69780240815633

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2.

Wes McDermott
Editorial: Taylor & Francis Ltd
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción Taylor & Francis Ltd. Paperback. Estado de conservación: new. BRAND NEW, Creating 3D Game Art for the iPhone with Unity: Featuring Modo and Blender Pipelines, Wes McDermott, Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple's iDevices easier, and more fun for artists. From concept to completion you'll learn to create and animate using modo and Blender as well as creating a full level utilizing the powerful toolset in Unity iOS as it specifically relates to iPhone and iPad game development. Follow the creation of "Tater," a character from the author's personal game project "Dead Bang," as he's used to explain vital aspects of game development and content creation for the iOS platform. Creating 3D Game Art for the iPhone focuses on the key principles of game design and development by covering in-depth, the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. Featuring Luxology's artist-friendly modo, and Blender, the free open-source 3D app, along side Unity iOS, optimize your game assets for the latest iDevices including iPhone 3GS, iPhone 4, iPad and the iPod Touch. Learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques using Beast in Unity iOS. In a clear, motivating, and entertaining style, Wes McDermott offers captivating 3D imagery, real-world observation, and valuable tips and tricks all in one place - this book is an invaluable resource for any digital artist working to create games for the iPhone and iPad using Unity iOS. Nº de ref. de la librería B9780240815633

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McDermott, Wes
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción 2010. PAP. Estado de conservación: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería VT-9780240815633

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Wes McDermott
Editorial: Taylor Francis Ltd, United Kingdom (2011)
ISBN 10: 0240815637 ISBN 13: 9780240815633
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[?]

Descripción Taylor Francis Ltd, United Kingdom, 2011. Paperback. Estado de conservación: New. Language: English . Brand New Book. Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple s iDevices easier, and more fun for artists. From concept to completion you ll learn to create and animate using modo and Blender as well as creating a full level utilizing the powerful toolset in Unity iOS as it specifically relates to iPhone and iPad game development. Follow the creation of Tater, a character from the author s personal game project Dead Bang, as he s used to explain vital aspects of game development and content creation for the iOS platform. Creating 3D Game Art for the iPhone focuses on the key principles of game design and development by covering in-depth, the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. Featuring Luxology s artist-friendly modo, and Blender, the free open-source 3D app, along side Unity iOS, optimize your game assets for the latest iDevices including iPhone 3GS, iPhone 4, iPad and the iPod Touch.Learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques using Beast in Unity iOS. In a clear, motivating, and entertaining style, Wes McDermott offers captivating 3D imagery, real-world observation, and valuable tips and tricks all in one place - this book is an invaluable resource for any digital artist working to create games for the iPhone and iPad using Unity iOS. Nº de ref. de la librería AA69780240815633

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Wes McDermott
Editorial: Taylor & Francis Ltd 2010-11-18, Oxford (2010)
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción Taylor & Francis Ltd 2010-11-18, Oxford, 2010. paperback. Estado de conservación: New. Nº de ref. de la librería 9780240815633

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Wes McDermott
Editorial: Focal Press (2010)
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción Focal Press, 2010. Paperback. Estado de conservación: New. book. Nº de ref. de la librería 0240815637

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Wes McDermott
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ISBN 10: 0240815637 ISBN 13: 9780240815633
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Book Depository hard to find
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Descripción Taylor Francis Ltd, United Kingdom, 2011. Paperback. Estado de conservación: New. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple s iDevices easier, and more fun for artists. From concept to completion you ll learn to create and animate using modo and Blender as well as creating a full level utilizing the powerful toolset in Unity iOS as it specifically relates to iPhone and iPad game development. Follow the creation of Tater, a character from the author s personal game project Dead Bang, as he s used to explain vital aspects of game development and content creation for the iOS platform. Creating 3D Game Art for the iPhone focuses on the key principles of game design and development by covering in-depth, the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. Featuring Luxology s artist-friendly modo, and Blender, the free open-source 3D app, along side Unity iOS, optimize your game assets for the latest iDevices including iPhone 3GS, iPhone 4, iPad and the iPod Touch.Learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques using Beast in Unity iOS. In a clear, motivating, and entertaining style, Wes McDermott offers captivating 3D imagery, real-world observation, and valuable tips and tricks all in one place - this book is an invaluable resource for any digital artist working to create games for the iPhone and iPad using Unity iOS. Nº de ref. de la librería BTE9780240815633

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Wes McDermott
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Descripción Focal Press, 2010. PAP. Estado de conservación: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Nº de ref. de la librería FT-9780240815633

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Wes McDermott
Editorial: Focal Press (2010)
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Descripción Focal Press, 2010. Paperback. Estado de conservación: New. 1. Nº de ref. de la librería DADAX0240815637

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McDermott, Wes
Editorial: Focal Press
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Descripción Focal Press. Estado de conservación: BRAND NEW. BRAND NEW Softcover-272pp- A Brand New Quality Book from a Full-Time Bookshop in business since 1992!. Nº de ref. de la librería 1962996

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