Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

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9780240815633: Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
From the Publisher:

Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple's iDevices easier, and more fun for artists.  From concept to completion you'll learn to create and animate using modo and Blender as well as creating a full level utilizing the powerful toolset in Unity iOS as it specifically relates to iPhone and iPad game development.

Follow the creation of "Tater," a character from the author's personal game project "Dead Bang," as he's used to explain vital aspects of game development and content creation for the iOS platform. Creating 3D Game Art for the iPhone focuses on the key principles of game design and development by covering in-depth, the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices.

Featuring Luxology's artist-friendly modo, and Blender, the free open-source 3D app, along side Unity iOS, optimize your game assets for the latest iDevices including iPhone 3GS, iPhone 4, iPad and the iPod Touch. Learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques using Beast in Unity iOS.

In a clear, motivating, and entertaining style, Wes McDermott offers captivating 3D imagery, real-world observation, and valuable tips and tricks all in one place - this book is an invaluable resource for any digital artist working to create games for the iPhone and iPad using Unity iOS. 

About the Author:

By Wes McDermott, Wes has been a professional 3D artist for 10 years, working in video production and print design. For the past six years, Wes has been the Multi-Media Developer for UPS Airlines at the Flight Training Center. He creates various 3D elements for video and interactive online training. Published in HDRI 3D magazine and a featured artist at Luxology.com, Wes has participated in beta tests for both Luxology and Autodesk, leading 3D software companies.

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McDermott, Wes
Editorial: Focal Press
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción Focal Press. PAPERBACK. Estado de conservación: New. 0240815637. Nº de ref. de la librería HGT1471.2HWRC060916H0344

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McDermott, Wes
Editorial: Focal Press (2010)
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción Focal Press, 2010. Paperback. Estado de conservación: New. book. Nº de ref. de la librería 0240815637

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Descripción Estado de conservación: Brand New. Book Condition: Brand New. Nº de ref. de la librería 97802408156331.0

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McDermott, Wes
Editorial: Focal Press, U.S.A. (2010)
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción Focal Press, U.S.A., 2010. Soft cover. Estado de conservación: New. 1st Edition. Nº de ref. de la librería 0043264

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McDermott, Wes
Editorial: Taylor Francis Ltd, United Kingdom (2011)
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción Taylor Francis Ltd, United Kingdom, 2011. Paperback. Estado de conservación: New. 244 x 188 mm. Language: English . Brand New Book. Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple s iDevices easier, and more fun for artists. From concept to completion you ll learn to create and animate using modo and Blender as well as creating a full level utilizing the powerful toolset in Unity iOS as it specifically relates to iPhone and iPad game development. Follow the creation of Tater, a character from the author s personal game project Dead Bang, as he s used to explain vital aspects of game development and content creation for the iOS platform. Creating 3D Game Art for the iPhone focuses on the key principles of game design and development by covering in-depth, the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. Featuring Luxology s artist-friendly modo, and Blender, the free open-source 3D app, along side Unity iOS, optimize your game assets for the latest iDevices including iPhone 3GS, iPhone 4, iPad and the iPod Touch. Learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques using Beast in Unity iOS. In a clear, motivating, and entertaining style, Wes McDermott offers captivating 3D imagery, real-world observation, and valuable tips and tricks all in one place - this book is an invaluable resource for any digital artist working to create games for the iPhone and iPad using Unity iOS. Nº de ref. de la librería AA69780240815633

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McDermott, Wes
Editorial: Taylor Francis Ltd, United Kingdom (2011)
ISBN 10: 0240815637 ISBN 13: 9780240815633
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The Book Depository US
(London, Reino Unido)
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Descripción Taylor Francis Ltd, United Kingdom, 2011. Paperback. Estado de conservación: New. 244 x 188 mm. Language: English . Brand New Book. Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple s iDevices easier, and more fun for artists. From concept to completion you ll learn to create and animate using modo and Blender as well as creating a full level utilizing the powerful toolset in Unity iOS as it specifically relates to iPhone and iPad game development. Follow the creation of Tater, a character from the author s personal game project Dead Bang, as he s used to explain vital aspects of game development and content creation for the iOS platform. Creating 3D Game Art for the iPhone focuses on the key principles of game design and development by covering in-depth, the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. Featuring Luxology s artist-friendly modo, and Blender, the free open-source 3D app, along side Unity iOS, optimize your game assets for the latest iDevices including iPhone 3GS, iPhone 4, iPad and the iPod Touch. Learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques using Beast in Unity iOS. In a clear, motivating, and entertaining style, Wes McDermott offers captivating 3D imagery, real-world observation, and valuable tips and tricks all in one place - this book is an invaluable resource for any digital artist working to create games for the iPhone and iPad using Unity iOS. Nº de ref. de la librería AA69780240815633

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McDermott, Wes
Editorial: Focal Press (2010)
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción Focal Press, 2010. Paperback. Estado de conservación: New. 1. Nº de ref. de la librería DADAX0240815637

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McDermott, Wes
Editorial: Focal Press (2010)
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción Focal Press, 2010. Estado de conservación: New. Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: More than 3 billion apps have been downloaded from the App Store and there are currently 125,000-registered iPhone Developers. Games are a hot commodity on the App Store, & yet there's serious lack of training on creating 3d art specifically optimized for the iPhone, which can be a challenging medium for artists. Industry insider, Wes McDermott, teaches the art of 3D creation for the iPhone with Unity (hot new game engine), modo, and Blender. Nº de ref. de la librería ABE_book_new_0240815637

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McDermott, Wes
Editorial: Focal Press (2010)
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción Focal Press, 2010. PAP. Estado de conservación: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Nº de ref. de la librería FT-9780240815633

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McDermott, Wes
Editorial: Focal Pr (2010)
ISBN 10: 0240815637 ISBN 13: 9780240815633
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Descripción Focal Pr, 2010. Paperback. Estado de conservación: Brand New. 1st edition. 272 pages. 9.60x7.40x0.80 inches. In Stock. Nº de ref. de la librería __0240815637

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