Bugs happen -- and as code becomes increasingly complex, bugs become even harder to prevent, detect, and remove. Moreover, code built with COM, DCOM, ATL, and multithreading presents new debugging challenges. Debugging Windows Programs presents today's best techniques for tracking down bugs in Windows software -- as well as a strategic approach for achieving optimal results without unnecessary expense and delay. The book presents in-depth coverage of debugging using Visual C++ 7.0 and the MFC and ATL application frameworks, with much of the coverage applicable to other Windows C++ development environments and programming languages as well. Part I focuses on debugging strategies, including how to write code that helps reveal bugs. Next, the book shows how to make the most of the leading Windows debugging tools, including the Visual C++ Debugger. Finally, in Part III, the author focuses on specific solutions to the most common debugging problems, covering memory, pointers, function returns, Windows resources, and much more.
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Everett N. McKay has been honing his debugging skills "the hard way" since 1975. He has been developing Windows programs since 1990, specializing in user interface design. He now works as a user interface program manager for a large, well-known software company based in Redmond, Washington. Everett is also the author of Developing User Interfaces for Microsoft Windows.
Mike Woodring is an independent consultant specializing in system software development and an instructor for DevelopMentor, a premier research and training company that specializes in object technologies. Previously, he was a senior software systems engineer at Intel. He is co-author of Win32 Multithreaded Programming.
For professional software developers, debugging is a way of life. This book is the definitive guide to Windows debugging, providing developers with the strategies and techniques they need to fulfill one of their most important responsibilities efficiently and effectively.
Debugging Windows Programs shows readers how to prevent bugs by taking full advantage of the Visual C++ development tools and writing code in a way that makes certain types of bugs impossible. They also will learn how to reveal bugs with debugging statements that force bugs to expose themselves when the program is executed, and how to make the most of debugging tools and features available in Windows, Visual C++, MFC, and ATL. The authors provide specific solutions to the most common debugging problems, including memory corruption, resource leaks, stack problems, release build problems, finding crash locations, and multithreading problems.
These essential topics are covered:
Each chapter provides developers with exactly what they need to master the subject and improve development productivity and software quality.
Comprehensive, current, and practical, Debugging Windows Programs helps developers understand the debugging process and make the most of the Visual C++ debugging tools.
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