Teaches programmers how to display and manipulate graphic images, and details features of current major graphic file formats. The volume focuses on bitmapped graphics, the most basic and common means of displaying images on a computer screen. The book and accompanying disk feature extensive, ready-to-use source code in C++ "drop-in" modules that enable users to quickly create and use files in each of the different formats. Annotation copyright Book News, Inc. Portland, Or.
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Featuring extensive examples in C++, this comprehensive sourcebook shows the programmer how to read, write, and display files in DOS, Windows, OS/2, and UNIX environments. General background is given for working with any graphic format, including topics such as data compression schemes, dithering, and graphics hardware characteristics. The disk provides ready-to-run programs to read and write all bitmapped file formats.
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Blanda. Condición: New. Estado de la sobrecubierta: Nuevo. No Aplica Ilustrador. 0. Teaches programmers how to display and manipulate graphic images, and details features of current major graphic file formats. The volume focuses on bitmapped graphics, the most basic and common means of displaying images on a computer screen. The book and accompanying disk feature extensive, ready-to-use source code in C++ "drop-in" modules that enable users to quickly create and use files in each of the different formats. Annotation copyright Book News, Inc. Portland, Or. 1250 gr. Libro. Nº de ref. del artículo: 9780201632095LEA2043
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