This work introduces the fundamentals of object-oriented progamming in Java. It presents such key topics as graphical user interface (GUI) development, multithreading, multimedia, networking and security, graphics, strings, exceptions and data structures, and applications portability.
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This work introduces the fundamentals of object-oriented progamming in Java. It presents such key topics as graphical user interface (GUI) development, multithreading, multimedia, networking and security, graphics, strings, exceptions and data structures, and applications portability.
"Sobre este título" puede pertenecer a otra edición de este libro.