Combining the fundamental principles and algorithms involved in graphics with specific applications and examples, this book helps readers more fully understand how CAD software programs function, and how to diagnose and solve problems associated with modelling design on CAD systems. It uses the C programming language and AutoCAD to give specific examples, flexible enough to be used with other programming languages and CAD tools; takes a hands-on approach; covers graphing and drafting in both 2-D and 3-D; discusses colour theory and applications, as well as the more mathematical splines and other curves; and covers material on 3-D transformations, rendering, and simple illumination models to the ray tracing and texture mapping techniques used to produce photo-realistic images. It is designed for advanced CAD courses in departments of mechanical engineering, aerospace engineering, structural engineering, and bioengineering.
"Sinopsis" puede pertenecer a otra edición de este libro.
Combining the fundamental principles and algorithms involved in graphics with specific applications and examples, this book helps readers more fully understand how CAD software programs function, and how to diagnose and solve problems associated with modelling design on CAD systems. It uses the C programming language and AutoCAD to give specific examples, flexible enough to be used with other programming languages and CAD tools; takes a hands-on approach; covers graphing and drafting in both 2-D and 3-D; discusses colour theory and applications, as well as the more mathematical splines and other curves; and covers material on 3-D transformations, rendering, and simple illumination models to the ray tracing and texture mapping techniques used to produce photo-realistic images. It is designed for advanced CAD courses in departments of mechanical engineering, aerospace engineering, structural engineering, and bioengineering.
"Sobre este título" puede pertenecer a otra edición de este libro.
Librería: -OnTimeBooks-, Phoenix, AZ, Estados Unidos de America
Condición: good. A copy that has been read, remains in good condition. All pages are intact, and the cover is intact. The spine and cover show signs of wear. Pages can include notes and highlighting and show signs of wear, and the copy can include "From the library of" labels or previous owner inscriptions. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item! Ships via media mail. Nº de ref. del artículo: OTV.0131595830.G
Cantidad disponible: 1 disponibles
Librería: La bataille des livres, Pradinas, Francia
Condición: Très bon. Computer Graphics for Design: From Algorithms to Autocad | Olfe | Prentice Hall, 1995. In-8° relié, 544 p. Couverture propre. Dos solide. Intérieur frais sans soulignage ou annotation. Exemplaire de bibliothèque : petit code barre en pied de 1re de couv., cotation au dos, rares et discrets petits tampons à l'intérieur de l'ouvrage. Très bon état général pour cet ouvrage [BB10+] Pour les expéditions internationales, nous consulter au préalable pour l ajustement des frais de port qui seront peut-être revus à la baisse/ For international shipments, please contact us in advance to adjust shipping costs. |. Nº de ref. del artículo: OM-JV7C-OKIB
Cantidad disponible: 1 disponibles
Librería: BooksRun, Philadelphia, PA, Estados Unidos de America
Hardcover. Condición: Very Good. First Edition. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting. Nº de ref. del artículo: 0131595830-11-1
Cantidad disponible: 1 disponibles