For all undergraduate courses in object-oriented analysis and design. Builds on the overwhelming success of the First Edition. The topics covered in this book are increasingly recognized as core competencies by virtually all contemporary computer science departments, and in virtually all computer science curricula.This book teaches object-oriented analysis and design through iterations of a single, cohesive case study-incrementally introducing key OO&AD skills while emphasizing practical activities and principles. Renowned object technology leader Craig Larman introduces the popular UML 1.4 diagramming notation as a superior vehicle for expressing OO&AD thoughts. Since OOA&D should be taught (and practiced) within a coherent process, he presents a lightweight, agile version of the market-leading Unified Process (UP). Within his case study's context, he also introduces patterns-robust, best-practice solutions to the most widely encountered design problems.
"Sinopsis" puede pertenecer a otra edición de este libro.
Good software starts with a good design, and the subtitle of Applying UML and Patterns, "An Introduction to Object-Oriented Analysis and Design (OOA/D) and the Unified Process" reinforces that that's what this book is about.
The first edition of Applying UML and Patterns became a standard. The second edition uses the unified process (UP) as the iterative process within which OOA/D is introduced, and extends the case study used in the first edition. Other changes have been made to reflect the growing consensus on the most effective ways to work with OOA/D and patterns.
Although you will learn UML, this isn't what Applying UML and Patterns is all about. It's designed to teach you to think of software as a collection of objects with properties and to manipulate the relationships between them. This is far more profound.
The case study enables Craig Larman to carry the design through to Java code. In practice, you will need a basic understanding of OO programming to benefit from Applying UML and Patterns, though you needn't know Java--you can implement the designs in the OO language of your choice with equal facility.
When it comes right down to it, Applying UML and Patterns is all about providing you with a language in which to think about software design. This is quite different from learning a language in which to code a design.
A facility with OOA/D will enable you to design and discuss programs independent of code, to produce more elegant and maintainable software, and to take a 30,000-foot view of the way your software interacts with the world. In effect, it can shift your viewpoint from that of a mechanic to that more sophisticated viewpoint of an engineer. Recommended. --Steve Patient. Amazon.co.ukFrom the Publisher:
This Video Course presents an introductory course on using UML and Patterns for Object-Oriented Analysis and Design. The analogy is this, just as architects and contractors use standard plumbing and electrical blueprint notations when designing, so do programmers use UML notation and Patterns when developing new applications.
"Sobre este título" puede pertenecer a otra edición de este libro.
Descripción Prentice Hall PTR, 2001. Hardcover. Estado de conservación: New. book. Nº de ref. de la librería M0130925691
Descripción Prentice Hall PTR, 2001. Hardcover. Estado de conservación: New. 2. Nº de ref. de la librería DADAX0130925691
Descripción Prentice Hall PTR, 2001. Hardcover. Estado de conservación: New. Never used!. Nº de ref. de la librería P110130925691