Windows 98 is now the world's #1 development environment. This soup-to-nuts introduction to Windows 98 programming gives C and C++ programmers the foundation they need to succeed. Expert programming instructors Chris Pappas and William Murray introduce Windows programming using contemporary object and component-based techniques. You'll start by reviewing the concepts and terminology every Windows programmer needs to know. Next, walk step-by-step through writing some very simple Windows applications using Visual Studio. You'll become familiar with key elements of the Windows programming environment, including GDI drawing primitives; mapping modes; background colors, pens and brushes. Master key Windows resources, such as fonts, icons, cursors, audio, bitmap graphics, menus and keyboard accelerators, dialog boxes and controls. Once you've learned these basics, Murray and Pappas walk you through developing complete applications, and introduce some advanced techniques for sketching, animation, and multimedia. Finally, learn where to go next -- with basic discussions of the MFC library, Microsoft's programming Wizards, and more.
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William H. Murray is Chair of the Computer Science Department at the State University of New York's extension at Binghamton.
Chris H. Pappas is Professor of Computer Science at the State University of New York's extension at Binghamton
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