Computer Animation: Algorithms and Techniques

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9780124158429: Computer Animation: Algorithms and Techniques

Book by Parent Rick

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"This text is for advanced undergraduate and beginning graduate students in computer science; it will also be of interest to graphics programmers and digital animators. Coverage is intentionally limited to practical aspects of computer algorithms and programming techniques for specifying and generating motion for graphical objects in 3D computer animation, with no discussion of theory, aesthetics, or production."--Reference and Research Book News, February 2013

Reseña del editor:

Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. This title includes companion site with contemporary animation examples drawn from research and entertainment, sample animations, and example code. It describes the key mathematical and algorithmic foundations of animation that provide you with a deep understanding and control of technique. It includes expanded and new coverage of key topics including: fluids and clouds, cloth and clothes, hair, and crowd animation. It explains the algorithms used for path following, hierarchical kinematic modelling, rigid body dynamics, flocking behaviour, particle systems, collision detection, and more.

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Rick Parent
Editorial: Morgan Kaufmann 2012-07-27 (2012)
ISBN 10: 0124158420 ISBN 13: 9780124158429
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Descripción Morgan Kaufmann 2012-07-27, 2012. Hardcover. Estado de conservación: New. Nº de ref. de la librería NU-ELS-00005360

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Rick Parent
Editorial: ELSEVIER SCIENCE TECHNOLOGY, United States (2012)
ISBN 10: 0124158420 ISBN 13: 9780124158429
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Descripción ELSEVIER SCIENCE TECHNOLOGY, United States, 2012. Hardback. Estado de conservación: New. 3rd Revised edition. 236 x 193 mm. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. Nº de ref. de la librería EOD9780124158429

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Rick Parent
Editorial: ELSEVIER SCIENCE TECHNOLOGY, United States (2012)
ISBN 10: 0124158420 ISBN 13: 9780124158429
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Descripción ELSEVIER SCIENCE TECHNOLOGY, United States, 2012. Hardback. Estado de conservación: New. 3rd Revised edition. 236 x 193 mm. Language: English . Brand New Book. Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. Nº de ref. de la librería AAZ9780124158429

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Rick Parent
Editorial: Morgan Kaufmann 2012-10-04, Amsterdam |London (2012)
ISBN 10: 0124158420 ISBN 13: 9780124158429
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Blackwell's
(Oxford, OX, Reino Unido)
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Descripción Morgan Kaufmann 2012-10-04, Amsterdam |London, 2012. hardback. Estado de conservación: New. Nº de ref. de la librería 9780124158429

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Rick Parent
Editorial: ELSEVIER SCIENCE TECHNOLOGY, United States (2012)
ISBN 10: 0124158420 ISBN 13: 9780124158429
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The Book Depository US
(London, Reino Unido)
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Descripción ELSEVIER SCIENCE TECHNOLOGY, United States, 2012. Hardback. Estado de conservación: New. 3rd Revised edition. 236 x 193 mm. Language: English . Brand New Book. Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. Nº de ref. de la librería AAZ9780124158429

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Parent, Rick
Editorial: Morgan Kaufmann (2012)
ISBN 10: 0124158420 ISBN 13: 9780124158429
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Books2Anywhere
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Descripción Morgan Kaufmann, 2012. HRD. Estado de conservación: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Nº de ref. de la librería GB-9780124158429

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Editorial: Elsevier Science & Technology
ISBN 10: 0124158420 ISBN 13: 9780124158429
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Descripción Elsevier Science & Technology. Hardback. Estado de conservación: new. BRAND NEW, Computer Animation: Algorithms and Techniques (3rd Revised edition), Rick Parent, Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. This title includes companion site with contemporary animation examples drawn from research and entertainment, sample animations, and example code. It describes the key mathematical and algorithmic foundations of animation that provide you with a deep understanding and control of technique. It includes expanded and new coverage of key topics including: fluids and clouds, cloth and clothes, hair, and crowd animation. It explains the algorithms used for path following, hierarchical kinematic modelling, rigid body dynamics, flocking behaviour, particle systems, collision detection, and more. Nº de ref. de la librería B9780124158429

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Descripción Estado de conservación: New. Depending on your location, this item may ship from the US or UK. Nº de ref. de la librería 97801241584290000000

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Descripción Estado de conservación: New. Bookseller Inventory # ST0124158420. Nº de ref. de la librería ST0124158420

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Descripción 2012. HRD. Estado de conservación: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería TE-9780124158429

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