A mixture of fast-paced video games and serious business content, game-based learning is being used to create more engaging training programs. Using case studies, this guide explains what digital game-based learning is, where it can be used and how to implement it.
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Marc Prensky (New York, NY) is the founder and CEO of games2train.com, a ground-breaking pioneer in the field of Digital Game-Based Learning. He was a vice president at Bankers Trust and developed the first Game-Based Learning applications for Harvard Business School, JP Morgan, The Boston Consulting Group, and many other clients.
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Librería: Better World Books, Mishawaka, IN, Estados Unidos de America
Condición: Good. 1st. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Nº de ref. del artículo: GRP82682611
Cantidad disponible: 1 disponibles
Librería: Monroe Street Books, Middlebury, VT, Estados Unidos de America
Hardcover. Condición: Very Good. 1st. 442 pages, hardcover. Spine of the dust jacket has been sunned. Covers and interior pages are all clean and bright. Binding is solid. This book is a strategic and tactical guide to the newest trend in e-learning, combining educational content with video games to more successfully engage students. With over 50 case studies and examples, it graphically illustrates how and why Digital Game-Based Learning is working for learners of all ages in all industries, functions and subjects. Clean copy. Nº de ref. del artículo: 33918
Cantidad disponible: 1 disponibles
Librería: BooksByLisa, Highland Park, IL, Estados Unidos de America
Hardcover. Condición: New. Estado de la sobrecubierta: New. First Edition. PHOTO AND VIDEO OF PAGES TAKEN TO SHOW CONDITION PRIOR TO SHIPPING; PHOTOS EMAILED FOR MORE SPECIFICS WHEN REQUESTED; Book. Book. Nº de ref. del artículo: 465
Cantidad disponible: 1 disponibles
Librería: Bookbot, Prague, Republica Checa
Hardcover. Condición: Fair. Beschriftungen / Markierungen bis 20 %; Aus Bibliothek aussortiert; Leichte Rillen / Abschürfungen / Risse / Knicke. A mixture of fast-paced video games and serious business content, game-based learning is being used to create more engaging training programs. Using case studies, this guide explains what digital game-based learning is, where it can be used and how to implement it. Nº de ref. del artículo: 914918d3-6984-416b-a411-44b3486bccce
Cantidad disponible: 1 disponibles
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
Hardcover. Condición: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Nº de ref. del artículo: G0071363440I4N00
Cantidad disponible: 1 disponibles
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
Hardcover. Condición: Very Good. No Jacket. Missing dust jacket; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Nº de ref. del artículo: G0071363440I4N01
Cantidad disponible: 1 disponibles
Librería: BennettBooksLtd, Los Angeles, CA, Estados Unidos de America
hardcover. Condición: New. In shrink wrap. Looks like an interesting title! Nº de ref. del artículo: Q-0071363440
Cantidad disponible: 1 disponibles
Librería: Wonder Book, Frederick, MD, Estados Unidos de America
Condición: Very Good. Very Good condition. Very Good dust jacket. A copy that may have a few cosmetic defects. May also contain light spine creasing or a few markings such as an owner's name, short gifter's inscription or light stamp. Nº de ref. del artículo: L21H-04017
Cantidad disponible: 1 disponibles