Sinopsis
Whether you're new to 3D Studio MAX, upgrading from a previous release, or moving from 2D to 3D design, 3D Studio MAX 3 Fundamentals has everything you need to get up to speed quickly and easily. Using fully illustrated examples, easy-to follow exercises, time-saving tips, and helpful notes, you'll learn how to build fundamental objects, create realistic textures, light a scene, place cameras, render animation, and more. This hands-on guide also explains complex 3D design concepts in a simple, easy-to-understand language to give you a solid foundation. With 3D Studio MAX 3 Fundamentals, you'll lay the foundation for an expanding future as a MAX professional! * Designed to be the perfect starting point for those with little or no experience using MAX. * Step-by-step exercises get you using MAX 3 in a practical, professional way: From simple geometry creation to applying textures and materials to rendering and animation. * Designed to take ever unfamiliar with the MAX interface over the learning threshold and have them modeling, texturing and rendering within days. * Imagine having a video tape of the key procedures shown in the book so that you can SEE how they're done while you're reading and learning: That's what you get with the CD-ROM's Lotus ScreenCam movies of each exercise! * Learn from hands-on practice with the major modeling and animation tools of MAX 3, including NURBS, NURMS, patches, IK, and bones.
Reseña del editor
Whether you are new to 3D Studio MAX, upgrading from a previous release, or moving from 2D to 3D design, 3D Studio MAX X Fundamentals has everything you need to get up to speed quickly and easily. With fully illustrated examples, easy-to-follow exercises, time saving tips, and helpful notes, you'll learn how to build fundamental objects, create realistic textures, light a scene, place cameras, render basic animation, and more. This hands-on guide also explains complex 3D design concepts in a simple, easy-to-understand language to give you a solid foundation in the basics.
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