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  • EUR 14,01 Gastos de envío

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    paperback. Condición: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Pages Number: 297 Publisher: Tsinghua University. Pub. Date :2009-06-01 first edition this book to a large number of instances of the system and fully explain 3dS Max VRay Architectural Renderings rendering method. The book is divided into five. Section 1 The Basics. an overview of the basics of VRay renderer. Section 2 rendering test articles. the use of examples presented in the form using the VRay renderer test the effect of construction process and the skills testing process. Section 3 outdoor articles. focuses on the performance of outdoor architectural lighting. including daylight performance. the performance of the night and the morning light. the performance of methods. Section 4 indoor articles. describes the effect of indoor building materials production methods. lighting. layout method. The first five comprehensive articles. introduced indoor and outdoor architectural effect of the creative process. In addition. the Appendix provides a problem when using VRay troubleshooting. Book chapters with full-color printing. and with the large-capacity DVD disc provides a wealth of practice material and operating video. This book demonstrates the architectural renderings 3ds Max VRay rendering operation application knowledge. can help middle-class readers in-depth business knowledge to master the operation of VRay. Contents: Part 1 The Basics Chapter 1 Introduction to 1.2VRay VRay rendering parameters based 1.1VRay frame buffer rollout 1.2.1 1.2.2 1.2.3 Global switches rollout rollout 1.2.4 image sampling volume of indirect lighting irradiance map rollout rollout 1.2.5 1.2.6 1.2.7 light buffer rollout rollout global photon map rollout 1.2.9 1.2.8 system rollout 1.3VRay other material introduced 1.3.1VRayMtl material 1.3.2VR light material 1.3.3VR material wrapper 1.3.4VRay map 1.3.5VRay light 1.3.6VRay sunlight Chapter 2 details of the treatment effects - caustics caustics 2.1 Overview 2.2 Production 2.2.1 The effect of beer selection caustics basic lighting set objects 2.2.2 2.2.3 2.2.4 Creating create light caustics caustics 2.2.5 to adjust the quality of the production door handles 2.3 2.3.1 2.3.2 Setting the active object caustics caustics to create basic lighting light 2.3 2.3.3 .4 to create the final rendering caustics 2.3.5 Output Section 2. Chapter 3 rendering test post-modern lighting design - ray tracing study of 3.1 VRay render settings 3.1.2 General 3.1.1 specify the unit and change the frame buffer renderer 3.2 light tracking 3.2.1 3.2.2 Ray tracing principles ray tracing to track speed and depth global substitution 3.2.3 3.3 3.3.1 antialiasing rendering high quality images to set the color threshold control 3.3.2 Chapter 4 sunset - light test 4.1 global illumination sky light test 4.2 test 4.3 test 4.4 solar systems to improve overall outdoor lighting the first three articles in Chapter 5 school buildings - daylight to set global illumination performance 5.1 5.2 5.2.1 add material produced building materials made of glass material 5.2.2 5.2.3 Production 5.2.4 flower production column and teaching materials building materials 5.2.5 Production 5.2.6 Aluminum and reflective plastic material production stage and the grass made stone path 5.2.7 5.2.8 5.2.9 material production trees and figures production of other materials and output adjustments 5.4 5.3 Chapter 6 JinXiang post-production Harbour Hotel - night performance of the test set 6.2 6.1 render the main material production 6.2.3 Production 6.2.2 Production neon window glass materials 6.3 Lighting 6.3.1 create a corridor improvement scenarios 6.3.3 6.3.2 Creating spotlights lighting create a wall to create interior lighting 6.3.4 6.3.5 6.3.6 final rendering to create other light compositing 6.4.1 6.4 6.4.2 Adding plants to add the hospital outside of the hospital plant Chapter 7 Eastern style - - Outdoor villa set rendering performance test 7.1 7.2 Production.