Reseña del editor:
Grickle collects two dozen beautiful stories in which devilish comedy and eye-watering art enclose a rich, chocolatey center of sad poetry and bruised but intact innocence. A man is carried safely through the ugly harshness of the world by his own Polaroid-enabled brand of narcissism. The sadistic make-believe of two little boys is no match for the laid-back cruelty of their grandfather. Two buddies go on an ice fishing trip. One finds enlightenment, but the other catches a whole hell of a lot of fish. A factory drone discovers his creative side with the help of the toilet. Vehicular manslaughter turns to be pretty okay as long as there aren't any witnesses. Sound interesting? Wait till you see them come to life in vivid black-and-white! Grickle is a hefty treasure trove of visually arresting, hilarious, wise, and emotionally rereadable cartoon stories. Annable has been creating these stories for his own satisfaction concurrent with his commercial animation work, and it shows in their intimate, conversational tone and wholly personal outlook. The skills honed at his day job are just as evident in the deft, fluid way he puts his stylish figures through their paces - it's like listening to the eloquent solo improvisations of a jazz musician who has sharpened his chops playing every night in the band. Even several panels of an Annable character just sitting still at a table practically glitter with life and cartoon joy.
Biografía del autor:
Graham Annable was classically trained as an animator at Sheridan College in Toronto, graduating in 1992, and has worked as an animator ever since, including work on British children's TV, story boards for Chuck Jones Enterprises, Disney's "A Goofy Movie," and since 1994 an extended string of computer game projects for LucasArts such as Full Throttle, The Dig, Afterlife, Outlaws, and The Curse of Monkey Island. Annable is the Lead Animator for the forthcoming LucasArts video game Star Wars: Obi-Wan. His projects have won numerous animation and graphics awards including the ASIFA Annie Award, animation's highest honor, in 1998 for "Outstanding Achievement in an Animated Interactive Program". Graham currently resides in the Bay Area, California.
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