Reseña del editor:
Includes the no.1 C++ Training CD-ROM: C++ MULTIMEDIA CYBER CLASSROOM, THIRD EDITION BONUS! 2nd CD Includes a FREE Copy of Microsoft Visual C++ 6 Introductory Edition *The fastest, easiest way to master ANSI/ISO C++ programming *13,500+ lines of live code, 14+ hours of audio, hundreds of solved programming exercises, and more! *Perfect for first-time programmers, VB, C, and Java(tm) developers, and students! Includes UML coverage! *Includes the worlds no.1 C++ textbook: C++ How to Program THE HANDS-ON WAY TO MASTER ANSI/ISO STANDARD C++ The worlds no.1 book-and-multimedia C++ training course has just been thoroughly updated to reflect the latest ANSI/ISO C++ features-and to add a complete hands-on introduction to UML object-oriented design and a copy of the worlds no.1 C++ compiler: Microsoft Visual C++ 6.0 Introductory Edition! More than ever, The Complete C++ Training Course is the fastest, most effective way to master real-world C++ development-all of it! C++ MULTIMEDIA CYBER CLASSROOM CD-ROM *Over 13,500 lines of fully tested C++ program code that you can run with the Visual C++ compiler included in the package! *Hundreds of complete, ready-to-run programs! with 14+ hours of ex
Biografía del autor:
Harvey Deitel and Paul Deitel are principals of Deitel & Associates, an internationally recognized training and consulting organization specializing in Java, C++, C, Visual Basic, XML, Python, Perl, ASP, object technology, and Internet and World Wide Web programming training. They are the authors of many of Prentice Hall's best-selling books, all of which are the result of the Deitels' coverage of the most up-to-date and innovative topics in a consistent, exciting, and accurate way. The Deitels are renowned for their signature Live-Code Approach to teaching programming languages, where each new concept is presented in the context of a complete, working program immediately followed by one or more windows showing the program's input/output dialog. Every How to Program book features innovative pedagogy, highlighted by icons that point out Good Programming Practices, Common Programming Errors, Look-and-Feel Observations, Performance Tips, Portability Tips, Software Engineering Observations, and Testing and Debugging Tips. Each book contains source code, a compiler or other programming tools and hyperlinks to demos and Internet resources on a CD-ROM, on the Web, or in both formats.
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