Librería: Grey Matter Books, Hadley, MA, Estados Unidos de America
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Añadir al carritoSoft cover. Condición: Very Good. Cover has some light bending to it at the corners, minor edge wear all around, pages bright white and unmarked, binding solid.
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
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Librería: Antiquariat Silvanus - Inhaber Johannes Schaefer, Ahrbrück, Alemania
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Añadir al carrito146 Seiten mit zahlreichen Abbildungen, 3540550755 Sprache: Englisch Gewicht in Gramm: 280 Groß 8°, Original-Karton (Softcover), Bibliotheks-Exemplar (ordnungsgemäß entwidmet) mit Rückenschild, Stempel auf Titel, Deckel mit kleiner Knickfalte, insgesamt gutes und innen sauberes Exemplar, (library copy in alltogether good condition),
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 81,08
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Añadir al carritoCondición: New. pp. 168.
Publicado por Springer Berlin Heidelberg, Springer Berlin Heidelberg Jan 1992, 1992
ISBN 10: 3540550755 ISBN 13: 9783540550754
Idioma: Inglés
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 32,09
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware -The ultimate goal of all 3D graphics systems is to render 3Dobjects on a two-dimensional surface such as plotter output or a workstation screen. The approach adopted by most graphics systems is to perform a central or parallel projection of the objects onto the view surface. These systems have to make use of the mathematical results of projective geometry. This monograph has as its aim the derivation of a framework for analyzing the behavior of projective transformations in graphics systems. It is shown that a mathematically precise description of the projective geometrical nature of a graphics system leads not only to a deeper understanding of the system but also to new approaches which result in faster or more precise algorithms. A further aim of the book is to show the importance of advanced mathematics for computer science. Many problems become easier to describe or to solve when the appropriate mathematical tools are used. The author demonstrates that projective geometry has a major role to play in computer graphics.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 164 pp. Englisch.
Publicado por Springer Berlin Heidelberg, 1992
ISBN 10: 3540550755 ISBN 13: 9783540550754
Idioma: Inglés
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 32,09
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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - The ultimate goal of all 3D graphics systems is to render 3Dobjects on a two-dimensional surface such as plotter outputor a workstation screen. The approach adopted by mostgraphics systems is to perform a central or parallelprojection of the objects onto the view surface. Thesesystems have to make use of the mathematical results ofprojective geometry.This monograph has as its aim the derivation of a frameworkfor analyzing the behavior of projective transformations ingraphics systems. It is shown that a mathematically precisedescription of the projective geometrical nature of agraphics system leads not only to a deeper understanding ofthe system but also to new approaches which result in fasteror more precise algorithms.A further aim of the book is to show the importance ofadvanced mathematics for computer science. Many problemsbecome easier to describe or to solve when the appropriatemathematical tools are used. The author demonstrates thatprojective geometry has a major role to play in computergraphics.
EUR 32,15
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Añadir al carritoTaschenbuch. Condición: Neu. The Use of Projective Geometry in Computer Graphics | Ivan Herman | Taschenbuch | viii | Englisch | 1992 | Springer-Verlag GmbH | EAN 9783540550754 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Publicado por Springer Berlin Heidelberg Jan 1992, 1992
ISBN 10: 3540550755 ISBN 13: 9783540550754
Idioma: Inglés
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 32,09
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The ultimate goal of all 3D graphics systems is to render 3Dobjects on a two-dimensional surface such as plotter outputor a workstation screen. The approach adopted by mostgraphics systems is to perform a central or parallelprojection of the objects onto the view surface. Thesesystems have to make use of the mathematical results ofprojective geometry.This monograph has as its aim the derivation of a frameworkfor analyzing the behavior of projective transformations ingraphics systems. It is shown that a mathematically precisedescription of the projective geometrical nature of agraphics system leads not only to a deeper understanding ofthe system but also to new approaches which result in fasteror more precise algorithms.A further aim of the book is to show the importance ofadvanced mathematics for computer science. Many problemsbecome easier to describe or to solve when the appropriatemathematical tools are used. The author demonstrates thatprojective geometry has a major role to play in computergraphics. 164 pp. Englisch.
Publicado por Springer Berlin Heidelberg, 1992
ISBN 10: 3540550755 ISBN 13: 9783540550754
Idioma: Inglés
Librería: moluna, Greven, Alemania
EUR 30,82
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. The ultimate goal of all 3D graphics systems is to render 3Dobjects on a two-dimensional surface such as plotter outputor a workstation screen. The approach adopted by mostgraphics systems is to perform a central or parallelprojection of the object.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 85,18
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Añadir al carritoCondición: New. Print on Demand pp. 168 49:B&W 6.14 x 9.21 in or 234 x 156 mm (Royal 8vo) Perfect Bound on White w/Gloss Lam.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 86,18
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Añadir al carritoCondición: New. PRINT ON DEMAND pp. 168.