Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 6,94
Convertir monedaCantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Librería: Romtrade Corp., STERLING HEIGHTS, MI, Estados Unidos de America
EUR 25,90
Convertir monedaCantidad disponible: 1 disponibles
Añadir al carritoCondición: New. Brand New. Soft Cover International Edition. Different ISBN and Cover Image. Priced lower than the standard editions which is usually intended to make them more affordable for students abroad. The core content of the book is generally the same as the standard edition. The country selling restrictions may be printed on the book but is no problem for the self-use. This Item maybe shipped from US or any other country as we have multiple locations worldwide.
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
EUR 23,54
Convertir monedaCantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 0.9.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 33,65
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 30,31
Convertir monedaCantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. Introducing JavaScript Game Development: Build a 2D Game from the Ground Up 0.7. Book.
EUR 39,61
Convertir monedaCantidad disponible: 1 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 27,88
Convertir monedaCantidad disponible: 15 disponibles
Añadir al carritoCondición: New.
Librería: Chapter Two (Chesham), Chesham, Reino Unido
Original o primera edición
EUR 28,51
Convertir monedaCantidad disponible: 1 disponibles
Añadir al carritoSoft cover. Condición: Near Fine. 1st Edition.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 41,85
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Librería: Rarewaves.com UK, London, Reino Unido
Original o primera edición
EUR 46,27
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. 1st ed. Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing JavaScript Game Development teaches each new technology as it is introduced so can be followed by enthusiastic beginners as well as intermediate coders. You will learn how to work with HTML5 and the canvas element, how to understand paths, how to draw to a design and create your spaceship and asteroids. You'll then move on to animating your game, and finally building. You will work step-by-step through the game design process, starting with only what is necessary to complete each step, and refactoring the code as necessary along the way, reflecting the natural progression that code follows in the real world. Each chapter is designed to take yourcode base to the next level and to add to your skills. After completing the examples in this book you will have the tools necessary to build your own, high-quality games. Make the process of creating object-oriented 2D games more fun and more productive and get started on your game development journey.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 31,89
Convertir monedaCantidad disponible: 15 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Basi6 International, Irving, TX, Estados Unidos de America
EUR 25,90
Convertir monedaCantidad disponible: 4 disponibles
Añadir al carritoCondición: Brand New. New.SoftCover International edition. Different ISBN and Cover image but contents are same as US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
Original o primera edición
EUR 50,74
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. 1st ed. Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing JavaScript Game Development teaches each new technology as it is introduced so can be followed by enthusiastic beginners as well as intermediate coders. You will learn how to work with HTML5 and the canvas element, how to understand paths, how to draw to a design and create your spaceship and asteroids. You'll then move on to animating your game, and finally building. You will work step-by-step through the game design process, starting with only what is necessary to complete each step, and refactoring the code as necessary along the way, reflecting the natural progression that code follows in the real world. Each chapter is designed to take yourcode base to the next level and to add to your skills. After completing the examples in this book you will have the tools necessary to build your own, high-quality games. Make the process of creating object-oriented 2D games more fun and more productive and get started on your game development journey.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 37,70
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 43,83
Convertir monedaCantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 209 pages. 9.25x6.00x0.75 inches. In Stock.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 39,60
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
EUR 40,39
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoKartoniert / Broschiert. Condición: New.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 60,24
Convertir monedaCantidad disponible: 4 disponibles
Añadir al carritoCondición: New.
Publicado por Apress, Apress Dez 2017, 2017
ISBN 10: 1484232518 ISBN 13: 9781484232514
Idioma: Inglés
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 48,14
Convertir monedaCantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware -Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing JavaScript Game Development teaches each new technology as it is introduced so can be followed by enthusiastic beginners as well as intermediate coders.You will learn how to work with HTML5 and the canvas element, how to understand paths, how to draw to a design and create your spaceship and asteroids. Yoüll then move on to animating your game, and finally building. You will work step-by-step through the game design process, starting with only what is necessary to complete each step, and refactoring the code as necessary along the way, reflecting the natural progression that code follows in the real world. Each chapter is designed to take yourcode base to the next level and to add to your skills. After completing the examples in this book you will have the tools necessary to build your own, high-quality games.Make the process of creating object-oriented 2D games more fun and more productive and get started on your game development journey.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 224 pp. Englisch.
Publicado por Apress (edition 1st ed.), 2017
ISBN 10: 1484232518 ISBN 13: 9781484232514
Idioma: Inglés
Librería: BooksRun, Philadelphia, PA, Estados Unidos de America
Original o primera edición
EUR 21,38
Convertir monedaCantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Very Good. 1st ed. Ship within 24hrs. Satisfaction 100% guaranteed. APO/FPO addresses supported.
Librería: Lakeside Books, Benton Harbor, MI, Estados Unidos de America
EUR 26,70
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 29,49
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: SecondSale, Montgomery, IL, Estados Unidos de America
EUR 170,01
Convertir monedaCantidad disponible: 1 disponibles
Añadir al carritoCondición: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 46,17
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 390.
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 48,14
Convertir monedaCantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing JavaScript Game Development teaches each new technology as it is introduced so can be followed by enthusiastic beginners as well as intermediate coders. You will learn how to work with HTML5 and the canvas element, how to understand paths, how to draw to a design and create your spaceship and asteroids. You'll then move on to animating your game, and finally building. You will work step-by-step through the game design process, starting with only what is necessary to complete each step, and refactoring the code as necessary along the way, reflecting the natural progression that code follows in the real world. Each chapter is designed to take your code base to the next level and to add to your skills. After completing the examples in this book you will have the tools necessary to build your own, high-quality games. Make the process of creating object-oriented 2D games more fun and more productive and get started on your game development journey. 224 pp. Englisch.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 50,60
Convertir monedaCantidad disponible: 3 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing JavaScript Game Development teaches each new technology as it is introduced so can be followed by enthusiastic beginners as well as intermediate coders. You will learn how to work with HTML5 and the canvas element, how to understand paths, how to draw to a design and create your spaceship and asteroids. You'll then move on to animating your game, and finally building. You will work step-by-step through the game design process, starting with only what is necessary to complete each step, and refactoring the code as necessary along the way, reflecting the natural progression that code follows in the real world. Each chapter is designed to take yourcode base to the next level and to add to your skills. After completing the examples in this book you will have the tools necessary to build your own, high-quality games. Make the process of creating object-oriented 2D games more fun and more productive and get started on your game development journey.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 61,62
Convertir monedaCantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 63,79
Convertir monedaCantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND.