Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
EUR 12,23
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Añadir al carritoPaperback. Condición: Good. No Jacket. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 2.65.
Librería: Better World Books, Mishawaka, IN, Estados Unidos de America
EUR 13,46
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Añadir al carritoCondición: Good. 2nd Edition. Used book that is in clean, average condition without any missing pages.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 42,75
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Añadir al carritoTaschenbuch. Condición: Neu. Neu Neuware, Importqualität, auf Lager, Sofortversand - In response to the success of the first edition of Foundation Game Design with Flash , Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use. We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript. Foundation Game Design with ActionScript 3.0 is a non-technical one-stop shop for all the most important skills and techniques a beginning game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this is the book for you. Focused and friendly introduction to designing games with Flash and ActionScript Detailed case studies of Flash games Essential techniques for building games, with each chapter gently building on the skills of preceding chapters Modern best practices and new content on ActionScript 3.0 Also covers asset creation in Photoshop and Illustrator.
Librería: Toscana Books, AUSTIN, TX, Estados Unidos de America
EUR 36,72
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Añadir al carritoPaperback. Condición: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 60,77
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EUR 55,36
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Añadir al carritoPaperback. Condición: New.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 83,27
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Añadir al carritoCondición: New. pp. 682 2nd Edition.
Librería: Aragon Books Canada, OTTAWA, ON, Canada
EUR 39,38
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Añadir al carritoPaperback. Condición: New.
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 33,34
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Añadir al carritoCondición: New.
Librería: HPB-Movies, Dallas, TX, Estados Unidos de America
EUR 8,75
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Añadir al carritopaperback. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Publicado por Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, 2012
ISBN 10: 143023993X ISBN 13: 9781430239932
Idioma: Inglés
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 52,11
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Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 1199.
Publicado por SPRINGER A PR TRADE Jan 2012, 2012
ISBN 10: 143023993X ISBN 13: 9781430239932
Idioma: Inglés
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 53,49
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use. We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies-to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript. Foundation Game Design with ActionScript 3.0 is a non-technical one-stop shop for all the most important skills and techniques a beginning game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this is the book for you. Focused and friendly introduction to designing games with Flash and ActionScript Detailed case studies of Flash games Essential techniques for building games, with each chapter gently building on the skills of preceding chapters Modern best practices and new content on ActionScript 3.0 Also covers asset creation in Photoshop and Illustrator 680 pp. Englisch.
Librería: moluna, Greven, Alemania
EUR 48,74
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. After the successful first edition of Foundation Game Design with Flash comes a modernized update of all the code to meet current programming best practices and an ActionScript 3.0 focus&mdashregardless of the IDE that you use.Rex van der S.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 82,29
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Añadir al carritoCondición: New. Print on Demand pp. 682 3:B&W 7.5 x 9.25 in or 235 x 191 mm Perfect Bound on White w/Gloss Lam.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 89,12
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Añadir al carritoCondición: New. PRINT ON DEMAND pp. 682.