Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 27,98
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 30,31
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. Game Development with Ren'py: Introduction to Visual Novel Games Using Ren'py, Tyranobuilder, and Twine. Book.
Librería: Lakeside Books, Benton Harbor, MI, Estados Unidos de America
EUR 26,95
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 29,61
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 33,41
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 31,66
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
EUR 31,33
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good.
EUR 46,20
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games, showing you what makes for compelling writing as well as the programming logic and techniques needed to bring your visual novels to life. In this book, you will uncover the rich history of interactive fiction from the bare-bones 1970s games to the audiovisually rich modern output. You will take a detailed look at how to work with some of the most popular and exotic sub-genres and tropes of interactive fiction, such as nakige ("crying game"), dating sims, and horror. Once the stage is set, you will learn to use all-purpose programming logic and techniques in three mini tutorial games and also learn how to deploy your titles to both desktop and mobile platforms. Not solely relegated to the ancient historical period of the 1980s and 1990s, interactive fiction has again become appealing to developers as new tools became available. The visual novel is an increasingly popular and potentially lucrative genre of video game, being deployed for Windows, Mac, iOS, Android, and more. Game Development with Ren'Py reveals how multi-platform tools such as Ren'Py, TyranoBuilder, and Twine are becoming ever more plentiful for creating games in this genre.What You'll LearnGain a working knowledge of Ren'Py, TyranoBuilder, and TwineExamine the basics of general programming logicDeploy to all available operating systems and platformsReview different approaches to fiction writing in the context of text-based games Who This Book Is ForPeople with no programming experience who are interested in working in the genre of visual novels or interactive fiction.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 40,81
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Librería: Chiron Media, Wallingford, Reino Unido
EUR 38,21
Cantidad disponible: 10 disponibles
Añadir al carritoPF. Condición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 38,40
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 40,80
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 45,94
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 370 pages. 9.00x6.00x0.75 inches. In Stock.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 68,05
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. 1st ed. edition NO-PA16APR2015-KAP.
Idioma: Inglés
Publicado por Apress, Apress Jul 2019, 2019
ISBN 10: 1484249194 ISBN 13: 9781484249192
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 48,14
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware -Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games, showing you what makes for compelling writing as well as the programming logic and techniques needed to bring your visual novels to life.In this book, you will uncover the rich history of interactive fiction from the bare-bones 1970s games to the audiovisually rich modern output. You will take a detailed look at how to work with some of the most popular and exotic sub-genres and tropes of interactive fiction, such as nakige ('crying game'), dating sims, and horror. Once the stage is set, you will learn to use all-purpose programming logic and techniques in three mini tutorial games and also learn how to deploy your titles to both desktop and mobile platforms.Not solely relegated to the ancient historical period of the 1980s and 1990s, interactive fiction has again become appealing to developers as new tools became available. The visual novel is an increasingly popular and potentially lucrative genre of video game, being deployed for Windows, Mac, iOS, Android, and more. Game Development with Ren'Py reveals how multi-platform tools such as Ren'Py, TyranoBuilder, and Twine are becoming ever more plentiful for creating games in this genre.What You'll LearnGain a working knowledge of Ren'Py, TyranoBuilder, and TwineExamine the basics of general programming logicDeploy to all available operating systems and platformsReview different approaches to fiction writing in the context of text-based gamesWho This Book Is ForPeople with no programming experience who are interested in working in the genre of visual novels or interactive fiction.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 372 pp. Englisch.
EUR 43,00
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games, showing you what makes for compelling writing as well as the programming logic and techniques needed to bring your visual novels to life. In this book, you will uncover the rich history of interactive fiction from the bare-bones 1970s games to the audiovisually rich modern output. You will take a detailed look at how to work with some of the most popular and exotic sub-genres and tropes of interactive fiction, such as nakige ("crying game"), dating sims, and horror. Once the stage is set, you will learn to use all-purpose programming logic and techniques in three mini tutorial games and also learn how to deploy your titles to both desktop and mobile platforms. Not solely relegated to the ancient historical period of the 1980s and 1990s, interactive fiction has again become appealing to developers as new tools became available. The visual novel is an increasingly popular and potentially lucrative genre of video game, being deployed for Windows, Mac, iOS, Android, and more. Game Development with Ren'Py reveals how multi-platform tools such as Ren'Py, TyranoBuilder, and Twine are becoming ever more plentiful for creating games in this genre.What You'll LearnGain a working knowledge of Ren'Py, TyranoBuilder, and TwineExamine the basics of general programming logicDeploy to all available operating systems and platformsReview different approaches to fiction writing in the context of text-based games Who This Book Is ForPeople with no programming experience who are interested in working in the genre of visual novels or interactive fiction.
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 48,14
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Get your feet wet in developing visual novels and take a guided tourthrough easy to follow tutorials usingthree of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games, showing you what makes for compelling writing as well as the programming logic and techniques needed to bring your visual novels to life. In this book, you will uncover the rich history of interactive fiction from the bare-bones 1970s games to the audiovisually rich modern output. You will take a detailed look at how to work with some of the most popular and exotic sub-genres and tropes of interactive fiction, such as nakige ('crying game'), dating sims, and horror. Once the stage is set, you will learn to use all-purpose programming logic and techniques in three mini tutorial games and also learn how to deploy your titles to both desktop and mobile platforms. Not solely relegated to the ancient historical period of the 1980s and 1990s, interactive fiction has again become appealing to developers as new tools became available. The visual novel is an increasingly popular and potentially lucrative genre of video game, being deployed for Windows, Mac, iOS, Android, and more.Game Development with Ren'Pyreveals how multi-platform tools such as Ren'Py, TyranoBuilder, and Twine are becoming ever more plentiful for creating games in this genre.What You'll Learn Gain a working knowledge of Ren'Py, TyranoBuilder, and Twine Examine the basics of general programming logicDeploy to all available operating systems and platformsReview different approaches to fiction writing in the context of text-based games Who This Book Is ForPeople with no programming experience who are interested in working in the genre of visual novels or interactive fiction. 372 pp. Englisch.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 67,98
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 69,98
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND.
Librería: moluna, Greven, Alemania
EUR 40,39
Cantidad disponible: Más de 20 disponibles
Añadir al carritoKartoniert / Broschiert. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Great tool for breaking down general programming logicCreate quality visual novels using Ren Py, Tyranobuilder, and TwineNo previous programming experience requiredRobert Ciesla is a f.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 47,56
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Get your feet wet in developing visual novels and take a guided tourthrough easy to follow tutorials usingthree of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games, showing you what makes for compelling writing as well as the programming logic and techniques needed to bring your visual novels to life. In this book, you will uncover the rich history of interactive fiction from the bare-bones 1970s games to the audiovisually rich modern output. You will take a detailed look at how to work with some of the most popular and exotic sub-genres and tropes of interactive fiction, such as nakige ('crying game'), dating sims, and horror. Once the stage is set, you will learn to use all-purpose programming logic and techniques in three mini tutorial games and also learn how to deploy your titles to both desktop and mobile platforms. Not solely relegated to the ancient historical period of the 1980s and 1990s, interactive fiction has again become appealing to developers as new tools became available. The visual novel is an increasingly popular and potentially lucrative genre of video game, being deployed for Windows, Mac, iOS, Android, and more.Game Development with Ren'Pyreveals how multi-platform tools such as Ren'Py, TyranoBuilder, and Twine are becoming ever more plentiful for creating games in this genre.What You'll Learn Gain a working knowledge of Ren'Py, TyranoBuilder, and Twine Examine the basics of general programming logicDeploy to all available operating systems and platformsReview different approaches to fiction writing in the context of text-based games Who This Book Is ForPeople with no programming experience who are interested in working in the genre of visual novels or interactive fiction.
Librería: preigu, Osnabrück, Alemania
EUR 41,95
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Game Development with Ren'Py | Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine | Robert Ciesla | Taschenbuch | xxiv | Englisch | 2019 | Apress | EAN 9781484249192 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand.