EUR 8,26
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Añadir al carritoPaperback. Condición: Very Good. Understanding 3D Animation Using Maya This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping.
EUR 9,01
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Añadir al carritoCondición: very good. Gently used. May include previous owner's signature or bookplate on the front endpaper, sticker on back and/or remainder mark on text block.
EUR 8,26
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping.
EUR 4,99
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,700grams, ISBN:9780387001760.
EUR 58,08
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
EUR 56,32
Cantidad disponible: 10 disponibles
Añadir al carritoPF. Condición: New.
Idioma: Inglés
Publicado por Springer-Verlag New York Inc, 2004
ISBN 10: 038700176X ISBN 13: 9780387001760
Librería: Revaluation Books, Exeter, Reino Unido
EUR 79,79
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. paperback/cd-rom edition. 313 pages. 9.00x6.75x0.75 inches. In Stock.
Idioma: Inglés
Publicado por Springer New York, Springer US Dez 2004, 2004
ISBN 10: 038700176X ISBN 13: 9780387001760
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 53,49
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware -Many animators and designers would like to supplement their Mayalearning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering.Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users.Topics and features: Proven method that emphasizespreliminaries toevery chapter Integrates the 'why' concepts of 3-D simultaneously with the 'how-to' techniques Skills reinforced with tutorials and chapter projects Real-world experience distilled into helpful hints and step-by-step guides for common tasksSpringer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 344 pp. Englisch.
Idioma: Inglés
Publicado por Springer New York, Springer US, 2004
ISBN 10: 038700176X ISBN 13: 9780387001760
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 58,55
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the 'why' concepts of 3-D simultaneously with the 'how-to' techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks.
Idioma: Inglés
Publicado por Springer New York Dez 2004, 2004
ISBN 10: 038700176X ISBN 13: 9780387001760
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 53,49
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the 'why' concepts of 3-D simultaneously with the 'how-to' techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks 344 pp. Englisch.
Idioma: Inglés
Publicado por Springer-Verlag New York Inc., 2004
ISBN 10: 038700176X ISBN 13: 9780387001760
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 67,58
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Librería: moluna, Greven, Alemania
EUR 47,23
Cantidad disponible: Más de 20 disponibles
Añadir al carritoKartoniert / Broschiert. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. New 3-D animation resource, suitable for coursework or self-study, presents all the basic concepts and Maya software background needed for learning animation techniques and creating sophisticated, state-of-the-art animationsNew 3-D animat.
Librería: preigu, Osnabrück, Alemania
EUR 49,05
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Understanding 3D Animation Using Maya | John Edgar Park | Taschenbuch | xviii | Englisch | 2004 | Springer US | EAN 9780387001760 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand.