How to Render

Scott Robertson

Editorial: Design Studio Press, 2012
ISBN 10: 193349283X / ISBN 13: 9781933492834
Usado / HRD / Cantidad: 0
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Sinopsis: This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world. Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces. This book is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge. Throughout the book, two icons appear that indicate either “observation” or “action.” This means the page or section is about observing reality or taking action by applying the knowledge and following the steps in creating your own work. Similar to our previous book, How To Draw, this book contains links to free online rendering tutorials that can be accessed via the URL list or through the H2Re app.

About the Author: Scott Robertson has almost two decades of experience teaching how to design, draw, and render at the highest college level. He has authored or co-authored 11 books on design and concept art. In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop, of which nine feature his own lectures. For several years, Scott chaired the Entertainment Design department at Art Center College of Design. He frequently lectures around the world for various corporations, colleges, and through his own workshop brand, SRW. In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series Battle Force Five, to theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. Some of his clients include the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, the feature film Minority Report, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ, and Fiat to name just a few.

Thomas Bertling has an extensive background as a successful industrial designer and engineer, with a varied array of clients such as Disney, Samsung, and Whole Foods, and a diverse portfolio of completed products on the market, from state-of-the-art medical innovations to combat-ready military vehicles. This hands-on expertise gives him a distinct approach and remarkable edge in addition to being an acclaimed design educator. With substantial experience teaching all levels of perspective sketching and construction to both university students and corporate clients, he has created comprehensive and proven curricula rooted in practicality and real-world application. He currently serves as Director of Entertainment Design at Art Center College of Design as well as teaching several courses and training faculty members.

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Detalles bibliográficos

Título: How to Render
Editorial: Design Studio Press
Año de publicación: 2012
Encuadernación: HRD
Condición del libro: New

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Bertling, Thomas
ISBN 10: 193349283X ISBN 13: 9781933492834
Nuevos Cantidad: 4
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Descripción 2014. HRD. Estado de conservación: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería KS-9781933492834

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Bertling, Thomas
Editorial: Design Studio Press 11/21/2014 (2014)
ISBN 10: 193349283X ISBN 13: 9781933492834
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Descripción Design Studio Press 11/21/2014, 2014. Hardback or Cased Book. Estado de conservación: New. How to Render: The Fundamentals of Light, Shadow and Reflectivity. Book. Nº de ref. de la librería BBS-9781933492834

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Robertson, Scott
Editorial: Design Studio Press (2014)
ISBN 10: 193349283X ISBN 13: 9781933492834
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Descripción Design Studio Press, 2014. Hardcover. Estado de conservación: New. Never used!. Nº de ref. de la librería 193349283X

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Robertson, Scott; Bertling, Thomas
Editorial: Design Studio Press 2014-11-21 (2014)
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Descripción Design Studio Press 2014-11-21, 2014. Hardcover. Estado de conservación: New. 193349283X New book with publisher's mark on edge. Over 1,000,000 satisfied customers since 1997! We ship daily M-F. Choose expedited shipping (if available) for much faster delivery. Delivery confirmation on all US orders. Nº de ref. de la librería Z193349283XZN

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Robertson, Scott; Bertling, Thomas
Editorial: Design Studio Press 2014-11-21 (2014)
ISBN 10: 193349283X ISBN 13: 9781933492834
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Descripción Design Studio Press 2014-11-21, 2014. Hardcover. Estado de conservación: Very Good. 193349283X Great used condition. Over 1,000,000 satisfied customers since 1997! We ship daily M-F. Choose expedited shipping (if available) for much faster delivery. Delivery confirmation on all US orders. Nº de ref. de la librería Z193349283XZ2

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Robertson, Scott; Bertling, Thomas
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Descripción Design Studio Press. Hardcover. Estado de conservación: New. 193349283X BRAND NEW, GIFT QUALITY! NOT OVERSTOCKS OR MARKED UP REMAINDERS! DIRECT FROM THE PUBLISHER!|DTH. Nº de ref. de la librería DTH-S-9781933492834

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Scott Robertson
Editorial: Design Studio Press, United States (2014)
ISBN 10: 193349283X ISBN 13: 9781933492834
Nuevos Tapa dura Cantidad: 1
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(London, Reino Unido)
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Descripción Design Studio Press, United States, 2014. Hardback. Estado de conservación: New. Language: English . Brand New Book. This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world. Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces. This book is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge. Throughout the book, two icons appear that indicate either observation or action. This means the page or section is about observing reality or taking action by applying the knowledge and following the steps in creating your own work. Similar to our previous book, How To Draw, this book contains links to free online rendering tutorials that can be accessed via the URL list or through the H2Re app. Nº de ref. de la librería AAS9781933492834

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8.

Scott Robertson
Editorial: Design Studio Press
ISBN 10: 193349283X ISBN 13: 9781933492834
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BuySomeBooks
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Descripción Design Studio Press. Hardcover. Estado de conservación: New. Hardcover. 272 pages. Dimensions: 0.0in. x 0.0in. x 0.0in.This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world. Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces. This book is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge. Throughout the book, two icons appear that indicate either observation or action. This means the page or section is about observing reality or taking action by applying the knowledge and following the steps in creating your own work. Similar to our previous book, How To Draw, this book contains links to free online rendering tutorials that can be accessed via the URL list or through the H2Re app. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Hardcover. Nº de ref. de la librería 9781933492834

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Scott Robertson
Editorial: Design Studio Press, United States (2014)
ISBN 10: 193349283X ISBN 13: 9781933492834
Nuevos Tapa dura Cantidad: 1
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The Book Depository US
(London, Reino Unido)
Valoración
[?]

Descripción Design Studio Press, United States, 2014. Hardback. Estado de conservación: New. Language: English . Brand New Book. This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world. Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces. This book is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge. Throughout the book, two icons appear that indicate either observation or action. This means the page or section is about observing reality or taking action by applying the knowledge and following the steps in creating your own work. Similar to our previous book, How To Draw, this book contains links to free online rendering tutorials that can be accessed via the URL list or through the H2Re app. Nº de ref. de la librería AAS9781933492834

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Scott Robertson
Editorial: Diamond Comic Distributors, Inc. 2017-07-11, Culver City (2017)
ISBN 10: 193349283X ISBN 13: 9781933492834
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Descripción Diamond Comic Distributors, Inc. 2017-07-11, Culver City, 2017. hardback. Estado de conservación: New. Nº de ref. de la librería 9781933492834

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