Slightly crease located on back cover Acceptable items may shows sign of prior usage, pages stained or discoloured from the outside. Covers/corners and spine may be worn/bent, may contain stickers/stamps or previous owners name (May contain gift note). For detailed description please contact seller. N° de ref. de la librería
Sinopsis: Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It’s not as complicated as you’d think, and you don’t need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, “Invasion of the Slugwroths,” is included in this book and CD-ROM.
Author David Conger starts at square one, introducing the tools of the trade and all the basic concepts for getting started programming with C++, the language that powers most current commercial games. Plus, he’s put a wealth of top-notch (and free) tools on the CD-ROM, including the Dev-C++ compiler, linker, and debugger--and his own LlamaWorks2D game engine. Step-by-step instructions and ample illustrations take you through game program structure, integrating sound and music into games, floating-point math, C++ arrays, and much more. Using the sample programs and the source code to run them, you can follow along as you learn.
Bio: David Conger has been programming professionally for over 23 years. Along with countless custom business applications, he has written several PC and online games. Conger also worked on graphics firmware for military aircraft, and taught computer science at the university level for four years. Conger has written numerous books on C, C++, and other computer-related topics. He lives in western Washington State and has also published a collection of Indian folk tales.
About the Author:
David Conger has extensive experience in software and game development for clients such as American Laser Games and Microsoft. He has written numerous computer books (including The Complete Idiot's Guide to C# Programming) and extensive software documentation.
Título: Creating Games in C++
Editorial: New Riders
Año de publicación: 2006
Condición del libro: Acceptable
Descripción New Riders Games, 2007. Paperback. Estado de conservación: Used: Good. Nº de ref. de la librería SONG0735714347
Descripción New Riders Publishing. Paperback. Estado de conservación: Very Good. Appearance of only slight previous use. Cover and binding show a little wear. All pages are undamaged with potentially only a few, small markings. Nº de ref. de la librería G0735714347I4N00
Descripción New Riders Games, 2007. Paperback. Estado de conservación: Very Good. Great condition with minimal wear, aging, or shelf wear. Nº de ref. de la librería P020735714347
Descripción New Riders Games, 2007. Paperback. Estado de conservación: Like New. Almost new condition. Nº de ref. de la librería P010735714347
Descripción Paperback. Estado de conservación: Fine. Nº de ref. de la librería K-179-77
Descripción New Riders Games, 2007. Paperback. Estado de conservación: New. Never used!. Nº de ref. de la librería P110735714347
Descripción New Riders Games, 2007. Paperback. Estado de conservación: New. Nº de ref. de la librería DADAX0735714347
Descripción New Riders Games, 2007. Paperback. Estado de conservación: Good. Ships with Tracking Number! INTERNATIONAL WORLDWIDE Shipping available. May not contain Access Codes or Supplements. Buy with confidence, excellent customer service!. Nº de ref. de la librería 0735714347