Commodore Amiga: A Visual Commpendium (Visual Compendium)

Bitmap Books

ISBN 10: 0993012914 ISBN 13: 9780993012914
Editorial: Bitmap Books, 2015
Usado Paperback

Librería: AwesomeBooks, Wallingford, Reino Unido Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Vendedor de AbeBooks desde 28 de noviembre de 2006

Este artículo en concreto ya no está disponible.

Descripción

Descripción:

Commodore Amiga: A Visual Commpendium (Visual Compendium) This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. . N° de ref. del artículo 7719-9780993012914

Denunciar este artículo

Sinopsis:

Launched in 1985, the Amiga ushered in a new age of home computing. Its powerful 16-bit Motorola CPU and custom graphics and audio chipsets made it an instant hit among both gamers looking to move on from their 8-bit systems, and artists and musicians moving into the digital realm.

Early titles like Defender of the Crown, Barbarian and Hybris demonstrated the Amiga's graphics credentials, while arcade-perfect conversions of Marble Madness, Space Harrier and Rainbow Islands showed that it could match the power of dedicated coin-op cabinets. Over the next decade, it would play host to an extraordinary diversity of titles; games like Rocket Ranger, Populous, Cannon Fodder, Speedball and Worms ushered in new genres and helped to redefine the videogame landscape.

Over the course of some 420 pages, Commodore Amiga: a visual compendium showcases more than 140 of the biggest titles, bringing them vividly to life with a double-page screen grab or loading page. Each is accompanied by quotes and commentary from renowned Amiga artists, developers and publishers, including R.J. Mical, David Braben, Sid Meier, Ron Gilbert, Julian Eggebrecht, Tobias Richter, Dave Gibbons and many more.

Beyond the games themselves, it also covers the origins of the hardware and the vibrant demo scene, and includes interviews with artists and profiles of the most prominent games publishers. Presented in hardback, using high-quality lithographic printing on superior paper stock, this book is a wonderful celebration of the machine’s graphics prowess and a reminder of the wealth of quality games the Amiga brought to bear.

About the publisher:
Bitmap Books work with the world's most experienced writers, designers and gaming experts to create meticulously researched, visually ambitious retro gaming books. As a design-led publisher, visual quality matters to us. We don’t just obsessively pursue the best printing quality currently available. We want to constantly push the envelope when it comes to expectations about printing techniques.

Acerca del autor: Bitmap Books work with the world’s most experienced writers, designers and gaming experts to create meticulously researched, visually ambitious retro gaming books. As a design-led publisher, visual quality matters to us. We don’t just obsessively pursue the best printing quality currently available. We want to constantly push the envelope when it comes to expectations about printing techniques.

"Sobre este título" puede pertenecer a otra edición de este libro.

Detalles bibliográficos

Título: Commodore Amiga: A Visual Commpendium (...
Editorial: Bitmap Books
Año de publicación: 2015
Encuadernación: Paperback
Condición: Very Good

Los mejores resultados en AbeBooks

Existen otras 15 copia(s) de este libro

Ver todos los resultados de su búsqueda