Using a Wii Remote for Finger Tracking and Gesture Recognition

 
9783844381511: Using a Wii Remote for Finger Tracking and Gesture Recognition
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There has been much recent innovations in the field of HCI in the last decade, with touch- based devices as well as other forms of interactionfirst introduced by the Nintendo Wii. This book looks at another form of HCI as an alternative - using yourfingers to directly manipulate objects on screen. The Wii remote is the key device that, when used with a source of infra red light, enables finger tracking and allows this form of interaction. The project examines experimental set-ups and methods as well as outlines possible methods for gesture recognition using this tracking approach. In this book I describe how a HCI system can be implemented using the Wii remote that allows manipulation of objects on screen through simple dynamic gestures and how it can be extended for symbolic ges- ture recognition using higher level modelling. The proposed and implemented gesture recognition engine uses modelling of dynamics for manipulation gestures and is based on a finite state machine framework for symbolic gestures.

Biografía del autor:

Zehan has had a passion for science and technology since high school. He graduated from Imperial College London with a Master's in Joint Mathematics and Computer Science and still continues to pursue innovations and technical breakthroughs in everyday life.

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Descripción Condición: New. Publisher/Verlag: LAP Lambert Academic Publishing | Improving Human Computer Interaction | There has been much recent innovations in the field of HCI in the last decade, with touch- based devices as well as other forms of interactionfirst introduced by the Nintendo Wii. This book looks at another form of HCI as an alternative - using yourfingers to directly manipulate objects on screen. The Wii remote is the key device that, when used with a source of infra red light, enables finger tracking and allows this form of interaction. The project examines experimental set-ups and methods as well as outlines possible methods for gesture recognition using this tracking approach. In this book I describe how a HCI system can be implemented using the Wii remote that allows manipulation of objects on screen through simple dynamic gestures and how it can be extended for symbolic ges- ture recognition using higher level modelling. The proposed and implemented gesture recognition engine uses modelling of dynamics for manipulation gestures and is based on a finite state machine framework for symbolic gestures. | Format: Paperback | Language/Sprache: english | 68 pp. Nº de ref. del artículo: K9783844381511

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Descripción LAP Lambert Acad. Publ. Jun 2011, 2011. Taschenbuch. Condición: Neu. Neuware - There has been much recent innovations in the field of HCI in the last decade, with touch- based devices as well as other forms of interactionfirst introduced by the Nintendo Wii. This book looks at another form of HCI as an alternative - using yourfingers to directly manipulate objects on screen. The Wii remote is the key device that, when used with a source of infra red light, enables finger tracking and allows this form of interaction. The project examines experimental set-ups and methods as well as outlines possible methods for gesture recognition using this tracking approach. In this book I describe how a HCI system can be implemented using the Wii remote that allows manipulation of objects on screen through simple dynamic gestures and how it can be extended for symbolic ges- ture recognition using higher level modelling. The proposed and implemented gesture recognition engine uses modelling of dynamics for manipulation gestures and is based on a finite state machine framework for symbolic gestures. 68 pp. Englisch. Nº de ref. del artículo: 9783844381511

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Descripción LAP Lambert Acad. Publ. Jun 2011, 2011. Taschenbuch. Condición: Neu. Neuware - There has been much recent innovations in the field of HCI in the last decade, with touch- based devices as well as other forms of interactionfirst introduced by the Nintendo Wii. This book looks at another form of HCI as an alternative - using yourfingers to directly manipulate objects on screen. The Wii remote is the key device that, when used with a source of infra red light, enables finger tracking and allows this form of interaction. The project examines experimental set-ups and methods as well as outlines possible methods for gesture recognition using this tracking approach. In this book I describe how a HCI system can be implemented using the Wii remote that allows manipulation of objects on screen through simple dynamic gestures and how it can be extended for symbolic ges- ture recognition using higher level modelling. The proposed and implemented gesture recognition engine uses modelling of dynamics for manipulation gestures and is based on a finite state machine framework for symbolic gestures. 68 pp. Englisch. Nº de ref. del artículo: 9783844381511

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Descripción LAP Lambert Academic Publishing, Germany, 2011. Paperback. Condición: New. Language: English . Brand New Book. There has been much recent innovations in the field of HCI in the last decade, with touch- based devices as well as other forms of interactionfirst introduced by the Nintendo Wii. This book looks at another form of HCI as an alternative - using yourfingers to directly manipulate objects on screen. The Wii remote is the key device that, when used with a source of infra red light, enables finger tracking and allows this form of interaction. The project examines experimental set-ups and methods as well as outlines possible methods for gesture recognition using this tracking approach. In this book I describe how a HCI system can be implemented using the Wii remote that allows manipulation of objects on screen through simple dynamic gestures and how it can be extended for symbolic ges- ture recognition using higher level modelling. The proposed and implemented gesture recognition engine uses modelling of dynamics for manipulation gestures and is based on a finite state machine framework for symbolic gestures. Nº de ref. del artículo: KNV9783844381511

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Descripción LAP Lambert Acad. Publ. Jun 2011, 2011. Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Neuware - There has been much recent innovations in the field of HCI in the last decade, with touch- based devices as well as other forms of interactionfirst introduced by the Nintendo Wii. This book looks at another form of HCI as an alternative - using yourfingers to directly manipulate objects on screen. The Wii remote is the key device that, when used with a source of infra red light, enables finger tracking and allows this form of interaction. The project examines experimental set-ups and methods as well as outlines possible methods for gesture recognition using this tracking approach. In this book I describe how a HCI system can be implemented using the Wii remote that allows manipulation of objects on screen through simple dynamic gestures and how it can be extended for symbolic ges- ture recognition using higher level modelling. The proposed and implemented gesture recognition engine uses modelling of dynamics for manipulation gestures and is based on a finite state machine framework for symbolic gestures. 68 pp. Englisch. Nº de ref. del artículo: 9783844381511

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