This book constitutes the thoroughly refereed post proceedings of the Third International Workshop on Approximation and Online Algorithms, WAOA 2005, held in Palma de Mallorca, Spain in October 2005 as part of the ALGO 2005 event. The 26 revised full papers presented were carefully reviewed and selected from 68 submissions. Topics addressed by the workshop are algorithmic game theory, approximation classes, coloring and partitioning, competitive analysis, computational finance, cuts and connectivity, geometric problems, inapproximability results, mechanism design, network design, packing and covering, paradigms, randomization techniques, real-world applications, and scheduling problems.
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This book constitutes the thoroughly refereed post-proceedings of the Third International Workshop on Approximation and Online Algorithms, held in Palma de in October 2005. The 26 revised full papers presented were carefully reviewed and selected from 68 submissions. Topics addressed by the workshop include algorithmic game theory, approximation classes, coloring and partitioning, competitive analysis, computational finance, cuts and connectivity, geometric problems, and mechanism design.
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Broschiert. Condición: Gut. X, 347 Seiten; Der Erhaltungszustand des hier angebotenen Werks ist trotz seiner Bibliotheksnutzung sehr sauber. Es befindet sich lediglich ein Bibliotheksstempel im Buch; ordnungsgemäß entwidmet. Sprache: Englisch Gewicht in Gramm: 540. Nº de ref. del artículo: 1453323
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Kartoniert / Broschiert. Condición: New. This book constitutes the thoroughly refereed post-proceedings of the Third International Workshop on Approximation and Online Algorithms, held in Palma de in October 2005. The 26 revised full papers presented were carefully reviewed and selected from 68. Nº de ref. del artículo: 4887656
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Taschenbuch. Condición: Neu. Neuware - The third Workshop on Approximation and Online Algorithms (WAOA 2005) focused on the design and analysis of algorithms for online and computationally hard problems. Both kinds of problems have a large number of applications from a variety of elds. WAOA 2005 took place in Palma de Mallorca, Spain, on 6-7 October 2005. The workshop was part of the ALGO 2005 event that also hosted ESA, WABI, and ATMOS. The two previous WAOA workshops were held in Budapest (2003) and Rome (2004). Topics of interest for WAOA 2005 were: algorithmic game theory, appro- mation classes, coloring and partitioning, competitive analysis, computational nance, cuts and connectivity, geometric problems, inapproximability results, mechanism design, network design, packing and covering, paradigms, rand- izationtechniques,real-worldapplications,andschedulingproblems.Inresponse to the call for papers we received 68 submissions. Each submission was reviewed by at least three referees, and the vast majority by at least four referees. The submissions were mainly judged on originality, technical quality, and relevance to the topics of the conference. Based on the reviews, the Program Committee selected 26 papers. We are grateful to Andrei Voronkov for providing the EasyChair conference system,whichwasusedtomanagetheelectronicsubmissions,thereviewprocess, and the electronic PC meeting. It made our task much easier. We would also like to thank all the authors who submitted papers to WAOA 2005 as well as the local organizers of ALGO 2005. Nº de ref. del artículo: 9783540322078
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