Game Testing: All in One

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9781942270768: Game Testing: All in One

An updated version of the bestselling Game Testing All In One 2/E, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games that have recently emerged. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool.

Features:

*Uses a wide range of game titles and genres, including newer gaming experiences such as social networking games, games utilizing music and motion controllers, and touch games on mobile devices
* Includes a new chapter on Exploratory Testing
* Includes test methodology tutorials based on actual games with tools that readers can use for personal or professional development
* Demonstrates methods and tools for tracking and managing game testing progress and game quality
* Features a companion DVD with templates, resources, and projects from the book

On the DVD:

*Contains the tools used for the examples in the book as well as additional resources such as test table templates and generic flow diagrams that can be used for individual or group projects
*All images from the text (including 4-color screenshots)
*FIFA video from a project in the book

eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.

"Sinopsis" puede pertenecer a otra edición de este libro.

About the Author:

Charles P. Schultz is a Microsoft Certified Educator, ASTQB certified Tester, and author of more than 20 US patents.

Robert Denton Bryant rose through the ranks as a game tester to produce dozens of video games over a 20-year career. He is director of the Interactive Games Studies program at St. Edward's University in Austin, Texas.

"Sobre este título" puede pertenecer a otra edición de este libro.

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1.

Schultz, Charles P.
ISBN 10: 1942270763 ISBN 13: 9781942270768
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Descripción 2016. PAP. Estado de conservación: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería T8-9781942270768

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Schultz, Charles P./ Bryant, Robert
ISBN 10: 1942270763 ISBN 13: 9781942270768
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Schultz, Charles P.; Bryant, Robert Denton
Editorial: Mercury Learning & Information
ISBN 10: 1942270763 ISBN 13: 9781942270768
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Descripción Mercury Learning & Information. PAPERBACK. Estado de conservación: New. 1942270763 New Book. May have shelf wear from storage. Ships Fast with tracking!. Nº de ref. de la librería 9781942270768

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Charles P. Schultz, Robert Bryant
Editorial: Mercury Learning Information, United States (2016)
ISBN 10: 1942270763 ISBN 13: 9781942270768
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Descripción Mercury Learning Information, United States, 2016. Paperback. Estado de conservación: New. 3rd edition. Language: English . Brand New Book. An updated version of the bestselling, Game Testing All In One, Second Edition this third edition equips the reader with the rationale for vigorous testing of game software, placing the game in the development process, practical knowledge of tools for game testing, tester roles, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. Solutions to exercises and PowerPoint slides are available to instructors. Nº de ref. de la librería AAS9781942270768

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Charles P. Schultz, Robert Bryant
Editorial: Mercury Learning Information, United States (2016)
ISBN 10: 1942270763 ISBN 13: 9781942270768
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Descripción Mercury Learning Information, United States, 2016. Paperback. Estado de conservación: New. 3rd edition. Language: English . Brand New Book. An updated version of the bestselling, Game Testing All In One, Second Edition this third edition equips the reader with the rationale for vigorous testing of game software, placing the game in the development process, practical knowledge of tools for game testing, tester roles, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. Solutions to exercises and PowerPoint slides are available to instructors. Nº de ref. de la librería AAS9781942270768

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Charles P. Schultz, Robert Bryant
Editorial: Mercury Learning and Information 2016-03-28, Dulles, Virginia (2016)
ISBN 10: 1942270763 ISBN 13: 9781942270768
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Descripción Mercury Learning and Information 2016-03-28, Dulles, Virginia, 2016. paperback. Estado de conservación: New. Nº de ref. de la librería 9781942270768

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Charles P. Schultz, Robert Bryant
Editorial: Mercury Learning Information, United States (2016)
ISBN 10: 1942270763 ISBN 13: 9781942270768
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Book Depository hard to find
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Descripción Mercury Learning Information, United States, 2016. Paperback. Estado de conservación: New. 3rd edition. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. An updated version of the bestselling, Game Testing All In One, Second Edition this third edition equips the reader with the rationale for vigorous testing of game software, placing the game in the development process, practical knowledge of tools for game testing, tester roles, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. Solutions to exercises and PowerPoint slides are available to instructors. Nº de ref. de la librería BTE9781942270768

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Robert Bryant
Editorial: Mercury Learning & Information
ISBN 10: 1942270763 ISBN 13: 9781942270768
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BuySomeBooks
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Descripción Mercury Learning & Information. Paperback. Estado de conservación: New. Paperback. 500 pages. An updated version of the bestselling, Game Testing All In One, this third edition equips the reader with the rationale for vigorous testing of game software, placing the game in the development process, practical knowledge of tools for game testing, tester roles, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. Solutions to exercises and PowerPoint slides are available to instructors. Features: Covers a wide range of game titles and genres, including newer gaming experiences such as social networking games, games utilizing music and motion controllers, and touch games on mobile devices Includes test methodology tutorials based on actual games with tools that readers can use for personal or professional development Walks the reader through test design and other QA methods, using real game situations Demonstrates methods and tools for tracking and managing game testing progress and game quality Includes DVD with tools used for the examples in the book and also test table templates and flow diagrams Instructors solutions to exercises, Microsoft PP slides available for use as a textbook This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Nº de ref. de la librería 9781942270768

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Charles P. Schultz
ISBN 10: 1942270763 ISBN 13: 9781942270768
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Descripción Paperback. Estado de conservación: New. 3rd. Paperback. An updated version of the bestselling, Game Testing All In One, Second Edition this third edition equips the reader with the rationale for vigorous testing of game software, placing the ga.Shipping may be from multiple locations in the US or from the UK, depending on stock availability. 500 pages. 0.703. Nº de ref. de la librería 9781942270768

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Charles P. Schultz; Robert Denton Bryant
ISBN 10: 1942270763 ISBN 13: 9781942270768
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Descripción Estado de conservación: New. Depending on your location, this item may ship from the US or UK. Nº de ref. de la librería 97819422707680000000

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