One day the child start games in order to rest his mind while solving math problems. I decided to write this book at that time. It is not something started just recently and not only for children that math, physics are hard, boring subjects and games are just fun. We often see that students blindly memorize a scientific formula like parabola formula, kinetic formulation. And they are moaning like this way, "Where can I use that kind of formula?" And then, they just have fun at a catapult game like ‘Angry Birds’. Boys and girls give an exclamation of joy, "How does a clever genius create these funny games?" If I explain hidden principles of mathematics, physics in games, is it possible that children enjoy hard and boring mathematics and physics? If student try to understand mathematics and physics in order to develop a game, they are familiar to science. It brings me to write this book.
"Sinopsis" puede pertenecer a otra edición de este libro.
Jonathan JungHyung Suh is the Chief Creative Officer at the creApple- ‘Creative Application Era’ Inc. Jonathan has worked in different capacities including Business and IT area about 20 years. He worked on the various fields, System Engineer, Project Manager, Business Development and Sales Representative for many projects and clients. He has a Master of Business Administration from a Graduate Business School. He is certified in Project Management Professional by PMI, SAP Business Warehouse, Sun Certified Java Programmer, Microsoft Certified System Engineer and Oracle Certified Professional-DBA and other area of expertise. Jonathan will give us the knowledge and know-how of various innovative Technologies and Businesses.
"Sobre este título" puede pertenecer a otra edición de este libro.
EUR 6,88 gastos de envío desde Estados Unidos de America a España
Destinos, gastos y plazos de envíoLibrería: California Books, Miami, FL, Estados Unidos de America
Condición: New. Print on Demand. Nº de ref. del artículo: I-9781497402287
Cantidad disponible: Más de 20 disponibles
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
Paperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 588. Nº de ref. del artículo: C9781497402287
Cantidad disponible: Más de 20 disponibles
Librería: CitiRetail, Stevenage, Reino Unido
Paperback. Condición: new. Paperback. One day the child start games in order to rest his mind while solving math problems. I decided to write this book at that time. It is not something started just recently and not only for children that math, physics are hard, boring subjects and games are just fun. We often see that students blindly memorize a scientific formula like parabola formula, kinetic formulation. And they are moaning like this way, "Where can I use that kind of formula?" And then, they just have fun at a catapult game like 'Angry Birds'. Boys and girls give an exclamation of joy, "How does a clever genius create these funny games?" If I explain hidden principles of mathematics, physics in games, is it possible that children enjoy hard and boring mathematics and physics? If student try to understand mathematics and physics in order to develop a game, they are familiar to science. It brings me to write this book. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Nº de ref. del artículo: 9781497402287
Cantidad disponible: 1 disponibles