Learning C# Programming with Unity 3D

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9781466586529: Learning C# Programming with Unity 3D

Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D. After reading this book, you will be armed with the knowledge required to feel confident in learning more. You’ll have what it takes to at least look at code without your head spinning.

Writing a massive multiplayer online role-playing game is quite hard, of course, but learning how to write a simple behavior isn’t. Like drawing, you start off with the basics such as spheres and cubes. After plenty of practice, you’ll be able to create a real work of art. This applies to writing code―you start off with basic calculations, then move on to the logic that drives a complex game. By the end of this book, you will have the skills to be a capable programmer, or at least know what is involved with how to read and write code.

Although you could go online and find videos and tutorials, there is a distinct advantage when it comes to learning things in order and in one place. Most online tutorials for C# are scattered, disordered, and incohesive. It’s difficult to find a good starting point, and even more difficult to find a continuous list of tutorials to bring you to any clear understanding of the C# programming language. This book not only gives you a strong foundation, but puts you on the path to game development.

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Alex Okita
Editorial: Taylor and Francis 2014-09-12, Boca Raton (2014)
ISBN 10: 1466586524 ISBN 13: 9781466586529
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Descripción Taylor and Francis 2014-09-12, Boca Raton, 2014. paperback. Estado de conservación: New. Nº de ref. de la librería 9781466586529

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Alex Okita
Editorial: Taylor Francis Inc, United States (2014)
ISBN 10: 1466586524 ISBN 13: 9781466586529
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Descripción Taylor Francis Inc, United States, 2014. Paperback. Estado de conservación: New. Language: English . Brand New Book. Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D. After reading this book, you will be armed with the knowledge required to feel confident in learning more. You ll have what it takes to at least look at code without your head spinning. Writing a massive multiplayer online role-playing game is quite hard, of course, but learning how to write a simple behavior isn t. Like drawing, you start off with the basics such as spheres and cubes. After plenty of practice, you ll be able to create a real work of art. This applies to writing code-you start off with basic calculations, then move on to the logic that drives a complex game. By the end of this book, you will have the skills to be a capable programmer, or at least know what is involved with how to read and write code. Although you could go online and find videos and tutorials, there is a distinct advantage when it comes to learning things in order and in one place. Most online tutorials for C# are scattered, disordered, and incohesive. It s difficult to find a good starting point, and even more difficult to find a continuous list of tutorials to bring you to any clear understanding of the C# programming language. This book not only gives you a strong foundation, but puts you on the path to game development. Nº de ref. de la librería AA69781466586529

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Alex Okita
Editorial: Taylor Francis Inc, United States (2014)
ISBN 10: 1466586524 ISBN 13: 9781466586529
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Descripción Taylor Francis Inc, United States, 2014. Paperback. Estado de conservación: New. Language: English . Brand New Book. Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D. After reading this book, you will be armed with the knowledge required to feel confident in learning more. You ll have what it takes to at least look at code without your head spinning. Writing a massive multiplayer online role-playing game is quite hard, of course, but learning how to write a simple behavior isn t. Like drawing, you start off with the basics such as spheres and cubes. After plenty of practice, you ll be able to create a real work of art. This applies to writing code-you start off with basic calculations, then move on to the logic that drives a complex game. By the end of this book, you will have the skills to be a capable programmer, or at least know what is involved with how to read and write code. Although you could go online and find videos and tutorials, there is a distinct advantage when it comes to learning things in order and in one place.Most online tutorials for C# are scattered, disordered, and incohesive. It s difficult to find a good starting point, and even more difficult to find a continuous list of tutorials to bring you to any clear understanding of the C# programming language. This book not only gives you a strong foundation, but puts you on the path to game development. Nº de ref. de la librería AA69781466586529

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Alex Okita
Editorial: A K Peters/CRC Press 2014-09-12 (2014)
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Descripción A K Peters/CRC Press 2014-09-12, 2014. Paperback. Estado de conservación: New. Nº de ref. de la librería NU-GRD-05138350

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Descripción A K Peters/CRC Press, 2014. PAP. Estado de conservación: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Nº de ref. de la librería FT-9781466586529

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Descripción Taylor & Francis Inc. Paperback. Estado de conservación: new. BRAND NEW, Learning C# Programming with Unity 3D, Alex Okita, Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D. After reading this book, you will be armed with the knowledge required to feel confident in learning more. You'll have what it takes to at least look at code without your head spinning. Writing a massive multiplayer online role-playing game is quite hard, of course, but learning how to write a simple behavior isn't. Like drawing, you start off with the basics such as spheres and cubes. After plenty of practice, you'll be able to create a real work of art. This applies to writing code-you start off with basic calculations, then move on to the logic that drives a complex game. By the end of this book, you will have the skills to be a capable programmer, or at least know what is involved with how to read and write code. Although you could go online and find videos and tutorials, there is a distinct advantage when it comes to learning things in order and in one place. Most online tutorials for C# are scattered, disordered, and incohesive. It's difficult to find a good starting point, and even more difficult to find a continuous list of tutorials to bring you to any clear understanding of the C# programming language. This book not only gives you a strong foundation, but puts you on the path to game development. Nº de ref. de la librería B9781466586529

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Descripción 2014. PAP. Estado de conservación: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería VT-9781466586529

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Descripción A K Peters/CRC Press, 2016. Paperback. Estado de conservación: New. PRINT ON DEMAND Book; New; Publication Year 2016; Not Signed; Fast Shipping from the UK. No. book. Nº de ref. de la librería ria9781466586529_lsuk

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Descripción Estado de conservación: New. Depending on your location, this item may ship from the US or UK. Nº de ref. de la librería 97814665865290000000

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Descripción A K Peters/CRC Press, 2014. PAP. Estado de conservación: New. New Book. Delivered from our UK warehouse in 3 to 5 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Nº de ref. de la librería LQ-9781466586529

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