Artículos relacionados a Unity 3D and PlayMaker Essentials: Game Development...

Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing (Focal Press Game Design Workshops) - Tapa dura

 
9781138921788: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing (Focal Press Game Design Workshops)

Esta edición ISBN ya no está disponible.

Sinopsis

In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and skills needed.

Each chapter focuses on a specific topic, with topics building upon each other so that by the end of the book you will have looked into all the subjects relevant to creating your own game. The book transitions from discussion to demonstrations of how to implement techniques and concepts into practice by using Unity3D and PlayMaker. Download boxes are included throughout the book where you can get the version of the game project under discussion or other content to add to the project, as well as any supplementary video tutorials that have been developed.

Addressing both theoretical and practical aspects, Unity 3D and PlayMaker Essentials enables you to understand how to create a game by having you make a game. By gradually completing your own design document through the course of the book, you will become familiar with core design principles while learning the practical skills needed to bring your unique game to life.

"Sinopsis" puede pertenecer a otra edición de este libro.

Acerca del autor

Jere Miles is the lead instructor of game development at Wilkes Community College, Wilkesboro, North Carolina. He earned his BS in computer science from Florida State University and his MS in computer science from Appalachian State University. While at ASU, his graduate thesis and research focused on improving the believability of non-player characters within simulated environments such as video games. He has been creating games since first learning BASIC on an Atari 800 back in the early 1980s. His specific interest within video game development revolves around stories and characters drawing heavy inspiration from the gameplay mechanics of old text adventures and point-and-click adventure games. He has been married for 20 years and has two boys preparing the enter college.

"Sobre este título" puede pertenecer a otra edición de este libro.

(Ningún ejemplar disponible)

Buscar:



Crear una petición

¿No encuentra el libro que está buscando? Seguiremos buscando por usted. Si alguno de nuestros vendedores lo incluye en IberLibro, le avisaremos.

Crear una petición

Otras ediciones populares con el mismo título

9781138921771: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing (Focal Press Game Design Workshops)

Edición Destacada

ISBN 10:  1138921777 ISBN 13:  9781138921771
Editorial: A K Peters/CRC Press, 2016
Tapa blanda