3D Visual Communications

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9781119960706: 3D Visual Communications
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Book by Su GuanMing Lai Yuchi Kwasinski Andres Wang Haohon

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Reseña del editor:

Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience. The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience. Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers.

Contraportada:

A complete reference for end-to-end 3D visual experience

3D Visual Communications provides a comprehensive coverage of major theories and technologies involved in a lifecycle of the 3D video content delivery. The book showcases the technologies used in an end-to-end 3D video communication system, including the fundamentals of 3D visual representation, the latest 3D video coding techniques, relevant communication infrastructure and networks and 3D quality of experience. Specifically, this book covers the following four important areas:

  • 3D video coding and communications
  • 3D graphics/gaming and mobile communications
  • end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues)
  • future communications and networks advances for emerging 3D experience

It is essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers.

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Guan-Ming Su; Yu-chi Lai; Andres Kwasinski; Haohong Wang
ISBN 10: 1119960703 ISBN 13: 9781119960706
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Guan-Ming Su, Yu-Chi Lai, Andres Kwasinski
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ISBN 10: 1119960703 ISBN 13: 9781119960706
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Descripción John Wiley Sons Inc, United States, 2013. Hardback. Condición: New. 2nd ed.. Language: English . Brand New Book. Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience. The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience. * Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment * Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks * Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers. Nº de ref. del artículo: AAH9781119960706

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Guan-Ming Su, Yu-Chi Lai, Andres Kwasinski
Publicado por John Wiley Sons Inc, United States (2013)
ISBN 10: 1119960703 ISBN 13: 9781119960706
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Descripción John Wiley Sons Inc, United States, 2013. Hardback. Condición: New. 2nd ed.. Language: English . Brand New Book. Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience. The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience. * Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment * Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks * Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers. Nº de ref. del artículo: AAH9781119960706

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