LANKHMAR... city of thieves, city of the night, city of adventure. Once again, a dark bargain has been struck, and a murder committed in a dark and narrow street. An ancient book, an expedition through the Sinking Lands, and a strange treasure brought back to the city were enough to trigger the envy of the rich and the powerful. Deadly plots are conceived, concocted, and brewed like ancient poisons. In the dead of the night stalks the might of a temple, in the wake of a secret and arcane intrigue. Where the path of adventure meets terrible creatures of the night and the envy of so many, will you be able to survive the tricks and dangers of ancient LANKHMAR? Use your wits and ingenuity and perhaps with some luck your success might overshadow the might of the city's two fabled heroes, Fafhrd and the Gray Mouser. This 8th to 12th level adventure is designed for the LANKHMAR City of Adventure setting, and the ADVANCED DUNGEONS & DRAGONS game. It cannot be played without the LANKHMAR City of Adventure booklet or the AD&D rules published by TSR, Inc.
"Sinopsis" puede pertenecer a otra edición de este libro.
Descripción Wizards of the Coast, 1986. Perfect Paperback. Estado de conservación: New. Nº de ref. de la librería P11088038235X
Descripción Wizards of the Coast. PERFECT PAPERBACK. Estado de conservación: New. 088038235X New Condition. Nº de ref. de la librería NEW6.0976636