Models of Conflict and Cooperation is a comprehensive, introductory, game theory text for general undergraduate students. As a textbook, it provides a new and distinctive experience for students working to become quantitatively literate. Each chapter begins with a 'dialogue' that models quantitative discourse while previewing the topics presented in the rest of the chapter. Subsequent sections develop the key ideas starting with basic models and ending with deep concepts and results. Throughout all of the sections, attention is given to promoting student engagement with the material through relevant models, recommended activities, and exercises. The general game models that are discussed include deterministic, strategic, sequential, bargaining, coalition, and fair division games. There is a separate, essential chapter that discusses player preferences. All of the chapters are designed to strengthen the fundamental mathematical skills of quantitative literacy: logical reasoning, basic algebra and probability skills, geometric reasoning, and problem solving. A distinctive feature of this book is its emphasis on the process of mathematical modeling.
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Charlotte y Peter Fiell son dos autoridades en historia, teoría y crítica del diseño y han escrito más de sesenta libros sobre la materia, muchos de los cuales se han convertido en éxitos de ventas. También han impartido conferencias y cursos como profesores invitados, han comisariado exposiciones y asesorado a fabricantes, museos, salas de subastas y grandes coleccionistas privados de todo el mundo. Los Fiell han escrito numerosos libros para TASCHEN, entre los que se incluyen 1000 Chairs, Diseño del siglo XX, El diseño industrial de la A a la Z, Scandinavian Design y Diseño del siglo XXI.
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