Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself (Sams Teach Yourself in 24 Hrs)

3,67 valoración promedio
( 3 valoraciones por GoodReads )
 
9780672337628: Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself (Sams Teach Yourself in 24 Hrs)
Reseña del editor:

Want to make games for Windows, Mac, iPad, Android, the web, game consoles, or all of them? Don't know where to begin? Download Unreal Engine 4 for free, and get this book! In just 24 lessons of one hour or less, Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours will help you master every step of the game development process, and bring everything together in real projects that create real games. Each short, easy lesson builds on all that's come before, guiding you smoothly to mastery. The authors cover all this, and much more: *How games and game projects are organized*What Unreal Engine 4 does, and how it works*Essential Unreal Engine 4 terminology and techniques*Creating levels*Editing materials, landscape, and foliage*Integrating audio into your games*Creating amazing effects with the Cascade Editor and Unreal's particle system*Visually scripting your games, including level blueprints and FPS encounters*Implementing game physics*Recognizing and reacting to user inputs*Building your executable*Working with motion graphics, interfaces, and HUDs*Scripting arcade shooters*Developing for mobile devices*And much more All the project files and assets you'll need are available for download, including "before-and-after" files demonstrating initial setup and proper completion for every exercise. Throughout, step-by-step instructions walk you through common questions, issues, and tasks; Q-and-As, Quizzes, and Exercises build and test your knowledge; "Did You Know?" tips offer insider advice and shortcuts; and "Watch Out!" alerts help you avoid problems. By the time you're finished, you'll have all the skills and code you'll need to build great games with Unreal Engine 4 - no matter what kind of game you want to create, or where you want to deliver it.

Biografía del autor:

Clinton Crumpler is currently a senior environment artist working on the Gears of War franchise at Microsoft's 'The Coalition Studio' located in Vancouver, BC Canada. Previously an artist at Bethesda's Battlecry Studios, KIXEYE, Army Game Studio, and various other independent studios; Clinton's primary focus is environment art, shader development, and art direction. Clinton has also released multiple video tutorials in collaboration with Digital Tutors with a focus on game art development for Unreal engine. He completed his Masters of Fine Art (MFA) in Interactive and Game Design and Bachelors of Fine Art (BFA) in Animation at Savannah College of Art and Design (SCAD), in Savannah, Georgia. Prior to SCAD, he received his Bachelors of Fine Art (BFA) in Graphic Design at Longwood University, located in Farmville, Virginia. Clinton was born and raised in Suffolk, Virginia. His personal portfolio and website can be viewed at www.clintoncrumpler.com.

"Sobre este título" puede pertenecer a otra edición de este libro.

Comprar nuevo Ver libro

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America

Destinos, gastos y plazos de envío

Añadir al carrito

Los mejores resultados en AbeBooks

1.

Aram Cookson, Ryan Dowlingsoka, Tim Johnson
Editorial: Pearson Education (US), United States (2016)
ISBN 10: 0672337622 ISBN 13: 9780672337628
Nuevos Paperback Cantidad: 10
Librería
The Book Depository
(London, Reino Unido)
Valoración
[?]

Descripción Pearson Education (US), United States, 2016. Paperback. Estado de conservación: New. 232 x 178 mm. Language: English . Brand New Book. In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux-or all of them! Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours straightforward, step-by-step approach shows you how to work with Unreal Engine 4 s interface, its workflows, and its most powerful editors and tools. In just hours you ll be creating effects, scripting warfare, implementing physics-even developing for mobile devices and HUDs. Every lesson builds on what you ve already learned, giving you a rock-solid foundation for real-world success. * Organize new projects and work with the Gameplay Framework* Master Unreal s units and control systems* Import 3D models and work with the Static Mesh Editor* Create new landscapes and use Unreal s foliage system* Bring characters and creatures to life with the Persona Editor* Apply materials and build lighting* Integrate and modify audio with the Unreal Sound Cue Editor* Craft particle effects and simulate physics* Set up and react to player inputs* Build levels and entirely new worlds* Get started with powerful Blueprint visual scripting system* Script an arcade game from start to finish* Create events that respond to player actions* Spawn Actors during gameplay* Design and create action-based encounters* Optimize games for mobile devices and touch-based inputs* Build menus with Unreal s UMG UI Designer* Prepare your game for deployment Step-by-step instructions carefully walk you through the most common Unreal Engine 4 game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and Exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. All the project files and assets you ll need are available for download, including before-and-after files demonstrating initial setup and proper completion for every exercise. Nº de ref. de la librería AAK9780672337628

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 29,90
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

2.

Cookson, Aram
Editorial: Prentice Hall
ISBN 10: 0672337622 ISBN 13: 9780672337628
Nuevos Cantidad: > 20
Librería
INDOO
(Avenel, NJ, Estados Unidos de America)
Valoración
[?]

Descripción Prentice Hall. Estado de conservación: New. Brand New. Nº de ref. de la librería 0672337622

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 26,91
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,24
A Estados Unidos de America
Destinos, gastos y plazos de envío

3.

Aram Cookson, Aram Cookson
ISBN 10: 0672337622 ISBN 13: 9780672337628
Nuevos Cantidad: 5
Librería
GreatBookPrices
(Columbia, MD, Estados Unidos de America)
Valoración
[?]

Descripción Estado de conservación: New. Nº de ref. de la librería 23929086-n

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 27,72
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 2,45
A Estados Unidos de America
Destinos, gastos y plazos de envío

4.

Cookson, Aram/ Dowlingsoka, Ryan/ Crumpler, Clinton
ISBN 10: 0672337622 ISBN 13: 9780672337628
Nuevos Softcover Cantidad: 3
Librería
VNHM SHOP
(Pompano Beach, FL, Estados Unidos de America)
Valoración
[?]

Descripción Softcover. Estado de conservación: New. Want to make games for Windows, Mac, iPad, Android, the web, game consoles, or all of them? Don't know where to begin? Download Unreal Engine 4 for free, and get this book! In just 24 lessons of one hour or less,Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours will help you master every step of the game development process, and bring everything together in real projects that create real games. Each short, easy lesson builds on all that's come before, guiding you smoothly to mastery. The authors cover all this, and much more:How games and game projects are organizedWhat Unreal Engine 4 does, and how it worksEssential Unreal Engine 4 terminology and techniquesCreating levelsEditing materials, landscape, and foliageIntegrating audio into your gamesCreating amazing effects with the Cascade Editor and Unreal's particle systemVisually scripting your games, including level blueprints and FPS encountersImplementing game physicsRecognizing and reacting to user inputsBuilding your executableWorking with motion graphics, interfaces, and HUDsScripting arcade shootersDeveloping for mobile devicesAnd much moreAll the project files and assets you'll need are available for download, including "before-and-after" files demonstrating initial setup and proper completion for every exercise. Throughout, step-by-step instructions walk you through common questions, issues, and tasks; Q-and-As, Quizzes, and Exercises build and test your knowledge; "Did You Know?" tips offer insider advice and shortcuts; and "Watch Out!" alerts help you avoid problems. By the time you're finished, you'll have all the skills and code you'll need to build great games with Unreal Engine 4 - no matter what kind of game you want to create, or where you want to deliver it. Nº de ref. de la librería 116045281

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 31,28
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
A Estados Unidos de America
Destinos, gastos y plazos de envío

5.

Aram Cookson, Ryan DowlingSoka, Tim Johnson
Editorial: Pearson Education (US) 2016-06-08, Indianapolis (2016)
ISBN 10: 0672337622 ISBN 13: 9780672337628
Nuevos paperback Cantidad: 5
Librería
Blackwell's
(Oxford, OX, Reino Unido)
Valoración
[?]

Descripción Pearson Education (US) 2016-06-08, Indianapolis, 2016. paperback. Estado de conservación: New. Nº de ref. de la librería 9780672337628

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 27,88
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 5,20
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

6.

Aram Cookson, Tim Johnson, Clinton Crumpler
Editorial: Pearson Education (US)
ISBN 10: 0672337622 ISBN 13: 9780672337628
Nuevos Paperback Cantidad: 1
Librería
THE SAINT BOOKSTORE
(Southport, Reino Unido)
Valoración
[?]

Descripción Pearson Education (US). Paperback. Estado de conservación: new. BRAND NEW, Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself, Aram Cookson, Tim Johnson, Clinton Crumpler, Want to make games for Windows, Mac, iPad, Android, the web, game consoles, or all of them? Don't know where to begin? Download Unreal Engine 4 for free, and get this book! In just 24 lessons of one hour or less, Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours will help you master every step of the game development process, and bring everything together in real projects that create real games. Each short, easy lesson builds on all that's come before, guiding you smoothly to mastery. The authors cover all this, and much more: *How games and game projects are organized*What Unreal Engine 4 does, and how it works*Essential Unreal Engine 4 terminology and techniques*Creating levels*Editing materials, landscape, and foliage*Integrating audio into your games*Creating amazing effects with the Cascade Editor and Unreal's particle system*Visually scripting your games, including level blueprints and FPS encounters*Implementing game physics*Recognizing and reacting to user inputs*Building your executable*Working with motion graphics, interfaces, and HUDs*Scripting arcade shooters*Developing for mobile devices*And much more All the project files and assets you'll need are available for download, including "before-and-after" files demonstrating initial setup and proper completion for every exercise. Throughout, step-by-step instructions walk you through common questions, issues, and tasks; Q-and-As, Quizzes, and Exercises build and test your knowledge; "Did You Know?" tips offer insider advice and shortcuts; and "Watch Out!" alerts help you avoid problems. By the time you're finished, you'll have all the skills and code you'll need to build great games with Unreal Engine 4 - no matter what kind of game you want to create, or where you want to deliver it. Nº de ref. de la librería B9780672337628

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 31,10
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 6,87
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

7.

Aram Cookson
Editorial: Pearson Education (Us) (2015)
ISBN 10: 0672337622 ISBN 13: 9780672337628
Nuevos Tapa blanda Cantidad: 1
Librería
English-Book-Service Mannheim
(Mannheim, Alemania)
Valoración
[?]

Descripción Pearson Education (Us), 2015. Estado de conservación: New. Nº de ref. de la librería TH9780672337628

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 38,38
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 5,00
De Alemania a Estados Unidos de America
Destinos, gastos y plazos de envío

8.

Aram Cookson, Ryan DowlingSoka
Editorial: Sams, United States (2016)
ISBN 10: 0672337622 ISBN 13: 9780672337628
Nuevos Trade Paperback Cantidad: 1
Librería
Powell's Books
(Portland, OR, Estados Unidos de America)
Valoración
[?]

Descripción Sams, United States, 2016. Trade Paperback. Estado de conservación: New. TRADE PAPERBACK Legendary independent bookstore online since 1994. Reliable customer service and no-hassle return policy. Computers and Internet>Software Engineering>Game Design. Book: NEW, New. Bookseller Inventory # 02978067233762800. Nº de ref. de la librería 02978067233762800

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 42,94
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 4,16
A Estados Unidos de America
Destinos, gastos y plazos de envío

9.

Aram Cookson, Ryan DowlingSoka
Editorial: Sams, United States (2016)
ISBN 10: 0672337622 ISBN 13: 9780672337628
Nuevos Trade Paperback Cantidad: 2
Librería
Powell's Books
(Portland, OR, Estados Unidos de America)
Valoración
[?]

Descripción Sams, United States, 2016. Trade Paperback. Estado de conservación: New. TRADE PAPERBACK Legendary independent bookstore online since 1994. Reliable customer service and no-hassle return policy. Computers and Internet>Software Engineering>Game Design. Book: NEW, New. Bookseller Inventory # 01978067233762800. Nº de ref. de la librería 01978067233762800

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 42,94
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 4,16
A Estados Unidos de America
Destinos, gastos y plazos de envío

10.

Cookson, Aram / DowlingSoka, Ryan
ISBN 10: 0672337622 ISBN 13: 9780672337628
Nuevos Cantidad: 1
Librería
English-Book-Service Mannheim
(Mannheim, Alemania)
Valoración
[?]

Descripción Estado de conservación: New. Publisher/Verlag: Sams | Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours will help students master every step of the game development process, bringing everything together in real projects that create real games. Each short, easy lesson builds on all that's come before, guiding them smoothly to mastery. | Format: Paperback | Language/Sprache: english | 764 gr | 232x181x22 mm | 496 pp. Nº de ref. de la librería K9780672337628

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 42,18
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 5,00
De Alemania a Estados Unidos de America
Destinos, gastos y plazos de envío

Existen otras copia(s) de este libro

Ver todos los resultados de su búsqueda