Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself (Sams Teach Yourself in 24 Hrs)

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9780672337628: Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself (Sams Teach Yourself in 24 Hrs)
From the Publisher:

Want to make games for Windows, Mac, iPad, Android, the web, game consoles, or all of them? Don't know where to begin? Download Unreal Engine 4 for free, and get this book! In just 24 lessons of one hour or less, Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours will help you master every step of the game development process, and bring everything together in real projects that create real games. Each short, easy lesson builds on all that's come before, guiding you smoothly to mastery. The authors cover all this, and much more: *How games and game projects are organized*What Unreal Engine 4 does, and how it works*Essential Unreal Engine 4 terminology and techniques*Creating levels*Editing materials, landscape, and foliage*Integrating audio into your games*Creating amazing effects with the Cascade Editor and Unreal's particle system*Visually scripting your games, including level blueprints and FPS encounters*Implementing game physics*Recognizing and reacting to user inputs*Building your executable*Working with motion graphics, interfaces, and HUDs*Scripting arcade shooters*Developing for mobile devices*And much more All the project files and assets you'll need are available for download, including "before-and-after" files demonstrating initial setup and proper completion for every exercise. Throughout, step-by-step instructions walk you through common questions, issues, and tasks; Q-and-As, Quizzes, and Exercises build and test your knowledge; "Did You Know?" tips offer insider advice and shortcuts; and "Watch Out!" alerts help you avoid problems. By the time you're finished, you'll have all the skills and code you'll need to build great games with Unreal Engine 4 - no matter what kind of game you want to create, or where you want to deliver it.

About the Author:

Clinton Crumpler is currently a senior environment artist working on the Gears of War franchise at Microsoft's 'The Coalition Studio' located in Vancouver, BC Canada. Previously an artist at Bethesda's Battlecry Studios, KIXEYE, Army Game Studio, and various other independent studios; Clinton's primary focus is environment art, shader development, and art direction. Clinton has also released multiple video tutorials in collaboration with Digital Tutors with a focus on game art development for Unreal engine. He completed his Masters of Fine Art (MFA) in Interactive and Game Design and Bachelors of Fine Art (BFA) in Animation at Savannah College of Art and Design (SCAD), in Savannah, Georgia. Prior to SCAD, he received his Bachelors of Fine Art (BFA) in Graphic Design at Longwood University, located in Farmville, Virginia. Clinton was born and raised in Suffolk, Virginia. His personal portfolio and website can be viewed at www.clintoncrumpler.com.

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Aram Cookson
Editorial: Pearson Education (US), United States (2016)
ISBN 10: 0672337622 ISBN 13: 9780672337628
Nuevos Paperback Cantidad: 10
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Descripción Pearson Education (US), United States, 2016. Paperback. Estado de conservación: New. 232 x 178 mm. Language: English . Brand New Book. In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux-or all of them! Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours straightforward, step-by-step approach shows you how to work with Unreal Engine 4 s interface, its workflows, and its most powerful editors and tools. In just hours you ll be creating effects, scripting warfare, implementing physics-even developing for mobile devices and HUDs. Every lesson builds on what you ve already learned, giving you a rock-solid foundation for real-world success. * Organize new projects and work with the Gameplay Framework* Master Unreal s units and control systems* Import 3D models and work with the Static Mesh Editor* Create new landscapes and use Unreal s foliage system* Bring characters and creatures to life with the Persona Editor* Apply materials and build lighting* Integrate and modify audio with the Unreal Sound Cue Editor* Craft particle effects and simulate physics* Set up and react to player inputs* Build levels and entirely new worlds* Get started with powerful Blueprint visual scripting system* Script an arcade game from start to finish* Create events that respond to player actions* Spawn Actors during gameplay* Design and create action-based encounters* Optimize games for mobile devices and touch-based inputs* Build menus with Unreal s UMG UI Designer* Prepare your game for deployment Step-by-step instructions carefully walk you through the most common Unreal Engine 4 game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and Exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. All the project files and assets you ll need are available for download, including before-and-after files demonstrating initial setup and proper completion for every exercise. Nº de ref. de la librería AAK9780672337628

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Descripción Pearson Education (US), United States, 2016. Paperback. Estado de conservación: New. 232 x 178 mm. Language: English . Brand New Book. In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux-or all of them! Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours straightforward, step-by-step approach shows you how to work with Unreal Engine 4 s interface, its workflows, and its most powerful editors and tools. In just hours you ll be creating effects, scripting warfare, implementing physics-even developing for mobile devices and HUDs. Every lesson builds on what you ve already learned, giving you a rock-solid foundation for real-world success. * Organize new projects and work with the Gameplay Framework* Master Unreal s units and control systems* Import 3D models and work with the Static Mesh Editor* Create new landscapes and use Unreal s foliage system* Bring characters and creatures to life with the Persona Editor* Apply materials and build lighting* Integrate and modify audio with the Unreal Sound Cue Editor* Craft particle effects and simulate physics* Set up and react to player inputs* Build levels and entirely new worlds* Get started with powerful Blueprint visual scripting system* Script an arcade game from start to finish* Create events that respond to player actions* Spawn Actors during gameplay* Design and create action-based encounters* Optimize games for mobile devices and touch-based inputs* Build menus with Unreal s UMG UI Designer* Prepare your game for deployment Step-by-step instructions carefully walk you through the most common Unreal Engine 4 game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and Exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. All the project files and assets you ll need are available for download, including before-and-after files demonstrating initial setup and proper completion for every exercise. Nº de ref. de la librería AAK9780672337628

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Descripción Sams, 2016. Paperback. Estado de conservación: New. Brand New Book. Shipping: Once your order has been confirmed and payment received, your order will then be processed. The book will be located by our staff, packaged and despatched to you as quickly as possible. From time to time, items get mislaid en route. If your item fails to arrive, please contact us first. We will endeavour to trace the item for you and where necessary, replace or refund the item. Please do not leave negative feedback without contacting us first. All orders will be dispatched within two working days. If you have any quesions please contact us. Nº de ref. de la librería V9780672337628

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