Building the Realtime User Experience

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9780596806156: Building the Realtime User Experience
Reseña del editor:

The Web is increasingly happening in realtime. With sites such as Facebook and FriendFeed leading the way, users are coming to expect that all websites should serve content to them as it occurs. With this book, you'll learn how to add several realtime features to your site - everything from chat and messaging services to streaming content feeds - without making significant changes to your existing infrastructure. Moving towards a realtime model doesn't mean just updating content in your web browser. It requires getting the content to users as quickly as possible and letting them interact with it on their own terms. "Building the Realtime User Experience" explores several practical web-based examples of realtime - including how realtime works and how to build it using Tornado, Comet, PubSubHubBub, App Engine, XMPP, AWS, and other technologies. Learn how to build a homepage that aggregates short updates into a larger format. Use the Comet web development model, which enables a web server to push data to a browser rather than having the browser request it. Understand the unique requirements for setting up a basic chat service. Discover the advantages of web apps outside of the browser, based on SMS and IM. Also learn how realtime affects web advertising, and how you can measure user engagement to support ads. Build an application that combines several features, including chat, Comet, and more.

Reseña del editor:

The Web is increasingly happening in realtime. With websites such as Facebook and Twitter leading the way, users are coming to expect that all sites should serve content as it occurs—on smartphones as well as computers. This book shows you how to build realtime user experiences by adding chat, streaming content, and including more features on your site one piece at a time, without making big changes to the existing infrastructure. You'll also learn how to serve realtime content beyond the browser.

Throughout the book are many practical JavaScript and Python examples for advanced web developers that you can use on your site now. And in the final chapter, you'll build a location-aware game that combines all of the technologies discussed.

  • Use the latest realtime syndication technology, including PubSubHubbub
  • Build dynamic widgets on your homepage to show realtime updates from several sources
  • Learn how to use long polling to "push" content from your server to browsers
  • Create an application using the Tornado web server that makes sense of massive amounts of streaming content
  • Understand the unique requirements for setting up a basic chat service
  • Use IM and SMS to enable users to interact with your site outside of a web browser
  • Implement custom analytics to measure engagement in realtime

"Sobre este título" puede pertenecer a otra edición de este libro.

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Descripción O Reilly Media, Inc, USA, United States, 2010. Paperback. Estado de conservación: New. 231 x 178 mm. Language: English . Brand New Book. The Web is increasingly happening in realtime. With sites such as Facebook and FriendFeed leading the way, users are coming to expect that all websites should serve content to them as it occurs. With this book, you ll learn how to add several realtime features to your site - everything from chat and messaging services to streaming content feeds - without making significant changes to your existing infrastructure. Moving towards a realtime model doesn t mean just updating content in your web browser. It requires getting the content to users as quickly as possible and letting them interact with it on their own terms. Building the Realtime User Experience explores several practical web-based examples of realtime - including how realtime works and how to build it using Tornado, Comet, PubSubHubBub, App Engine, XMPP, AWS, and other technologies. Learn how to build a homepage that aggregates short updates into a larger format. Use the Comet web development model, which enables a web server to push data to a browser rather than having the browser request it. Understand the unique requirements for setting up a basic chat service. Discover the advantages of web apps outside of the browser, based on SMS and IM. Also learn how realtime affects web advertising, and how you can measure user engagement to support ads. Build an application that combines several features, including chat, Comet, and more. Nº de ref. de la librería AAH9780596806156

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Descripción O Reilly Media, Inc, USA, United States, 2010. Paperback. Estado de conservación: New. 231 x 178 mm. Language: English . Brand New Book. The Web is increasingly happening in realtime. With sites such as Facebook and FriendFeed leading the way, users are coming to expect that all websites should serve content to them as it occurs. With this book, you ll learn how to add several realtime features to your site - everything from chat and messaging services to streaming content feeds - without making significant changes to your existing infrastructure. Moving towards a realtime model doesn t mean just updating content in your web browser. It requires getting the content to users as quickly as possible and letting them interact with it on their own terms. Building the Realtime User Experience explores several practical web-based examples of realtime - including how realtime works and how to build it using Tornado, Comet, PubSubHubBub, App Engine, XMPP, AWS, and other technologies. Learn how to build a homepage that aggregates short updates into a larger format. Use the Comet web development model, which enables a web server to push data to a browser rather than having the browser request it. Understand the unique requirements for setting up a basic chat service. Discover the advantages of web apps outside of the browser, based on SMS and IM. Also learn how realtime affects web advertising, and how you can measure user engagement to support ads. Build an application that combines several features, including chat, Comet, and more. Nº de ref. de la librería AAH9780596806156

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Descripción 2010. Paperback. Estado de conservación: New. 179mm x 17mm x 235mm. Paperback. The Web is increasingly happening in realtime. With websites such as Facebook and Twitter leading the way, users are coming to expect that all sites should serve content as it occurs &mdas.Shipping may be from multiple locations in the US or from the UK, depending on stock availability. 306 pages. 0.422. Nº de ref. de la librería 9780596806156

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Descripción O'Reilly Media. Paperback. Estado de conservación: New. Paperback. 320 pages. Dimensions: 9.1in. x 7.0in. x 0.7in.The Web is increasingly happening in realtime. With websites such as Facebook and Twitter leading the way, users are coming to expect that all sites should serve content as it occurs -- on smartphones as well as computers. This book shows you how to build realtime user experiences by adding chat, streaming content, and including more features on your site one piece at a time, without making big changes to the existing infrastructure. Youll also learn how to serve realtime content beyond the browser. Throughout the book are many practical JavaScript and Python examples that you can use on your site now. And in the final chapter, youll build a location-aware game that combines all of the technologies discussed. Use the latest realtime syndication technology, including PubSubHubbub Build dynamic widgets on your homepage to show realtime updates from several sources Learn how to use long polling to push content from your server to browsers Create an application using the Tornado web server that makes sense of massive amounts of streaming content Understand the unique requirements for setting up a basic chat service Use IM and SMS to enable users to interact with your site outside of a web browser Implement custom analytics to measure engagement in realtime This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Nº de ref. de la librería 9780596806156

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