Ludoliteracy: Defining, Understanding, And Supporting Games Education

3,24 valoración promedio
( 17 valoraciones por Goodreads )
 
9780557277919: Ludoliteracy: Defining, Understanding, And Supporting Games Education

It seems like teaching about games should be easy. After all, students enjoy engaging with course content and have extensive experience with videogames. However, games education can be surprisingly complex. This book explores ludoliteracy, or the question of what it means to understand games, by looking at the challenges and problems faced by students taking games-related classes. In response to these challenges, this book then describes how online learning environments can be used to support learning about games by helping students get more from their experiences with games, and helping students use what they know to establish deeper understanding. Based on the findings from a series of research studies, Ludoliteracy examines the broader implications for supporting games education.

"Sinopsis" puede pertenecer a otra edición de este libro.

About the Author:

Dr. José P. Zagal is a game designer, scholar, and researcher. He is Assistant Professor at the College of Computing and Digital Media at DePaul University where he teaches game design, online communities, and ethics. His research work explores the development of frameworks for describing, analyzing, and understanding games from a critical perspective to help inform the design of better games. He is also interested in supporting games literacy through the use of collaborative learning environments. Dr. Zagal is on the editorial board of Games & Culture, the International Journal of Gaming and Computer-Mediated Simulations, and the Journal of the Canadian Gaming Studies Organization. He is also a member of the executive board of the Digital Games Research Association (DiGRA).

Review:

"... delves into both theoretical questions about pedagogy and game education as well as offering some highly practical insights on how to think about helping students get the most out of their educations." --Suzanne Freyjadis, IGDA

" Zagal's book is a must read for anyone interested in games, learning, and society." --James Paul Gee, Mary Lou Fulton Presidential Professor of Literacy Studies, Arizona State University

" José Zagal's book is the first study on the challenges of teaching academic video game theory to students who are gamers." --Jesper Juul, Author of "Half-Real" and "A Casual Revolution"

"Sobre este título" puede pertenecer a otra edición de este libro.

Comprar nuevo Ver libro

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America

Destinos, gastos y plazos de envío

Añadir al carrito

Los mejores resultados en AbeBooks

1.

Jose P. Zagal
Editorial: Lulu.com, United Kingdom (2010)
ISBN 10: 0557277914 ISBN 13: 9780557277919
Nuevos Paperback Cantidad: 10
Impresión bajo demanda
Librería
The Book Depository
(London, Reino Unido)
Valoración
[?]

Descripción Lulu.com, United Kingdom, 2010. Paperback. Estado de conservación: New. Language: English . Brand New Book ***** Print on Demand *****.It seems like teaching about games should be easy. After all, students enjoy engaging with course content and have extensive experience with videogames. However, games education can be surprisingly complex. This book explores ludoliteracy, or the question of what it means to understand games, by looking at the challenges and problems faced by students taking games-related classes. In response to these challenges, this book then describes how online learning environments can be used to support learning about games by helping students get more from their experiences with games, and helping students use what they know to establish deeper understanding. Based on the findings from a series of research studies, Ludoliteracy examines the broader implications for supporting games education. Nº de ref. de la librería AAV9780557277919

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 10,06
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

2.

Jose P. Zagal
Editorial: Lulu.com (2010)
ISBN 10: 0557277914 ISBN 13: 9780557277919
Nuevos Cantidad: > 20
Impresión bajo demanda
Librería
Pbshop
(Wood Dale, IL, Estados Unidos de America)
Valoración
[?]

Descripción Lulu.com, 2010. PAP. Estado de conservación: New. New Book. Shipped from US within 10 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Nº de ref. de la librería IQ-9780557277919

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 7,76
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,38
A Estados Unidos de America
Destinos, gastos y plazos de envío

3.

Jose P. Zagal
Editorial: Lulu.com, United Kingdom (2010)
ISBN 10: 0557277914 ISBN 13: 9780557277919
Nuevos Paperback Cantidad: 10
Impresión bajo demanda
Librería
The Book Depository US
(London, Reino Unido)
Valoración
[?]

Descripción Lulu.com, United Kingdom, 2010. Paperback. Estado de conservación: New. Language: English . Brand New Book ***** Print on Demand *****. It seems like teaching about games should be easy. After all, students enjoy engaging with course content and have extensive experience with videogames. However, games education can be surprisingly complex. This book explores ludoliteracy, or the question of what it means to understand games, by looking at the challenges and problems faced by students taking games-related classes. In response to these challenges, this book then describes how online learning environments can be used to support learning about games by helping students get more from their experiences with games, and helping students use what they know to establish deeper understanding. Based on the findings from a series of research studies, Ludoliteracy examines the broader implications for supporting games education. Nº de ref. de la librería AAV9780557277919

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 11,23
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

4.

P., Josè
Editorial: ETC Press (2017)
ISBN 10: 0557277914 ISBN 13: 9780557277919
Nuevos Paperback Cantidad: > 20
Impresión bajo demanda
Librería
Murray Media
(North Miami Beach, FL, Estados Unidos de America)
Valoración
[?]

Descripción ETC Press, 2017. Paperback. Estado de conservación: New. Never used! This item is printed on demand. Nº de ref. de la librería 0557277914

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 10,52
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 1,69
A Estados Unidos de America
Destinos, gastos y plazos de envío

5.

Zagal, Jose P.
Editorial: Lulu.com 1/19/2010 (2010)
ISBN 10: 0557277914 ISBN 13: 9780557277919
Nuevos Paperback or Softback Cantidad: 10
Librería
BargainBookStores
(Grand Rapids, MI, Estados Unidos de America)
Valoración
[?]

Descripción Lulu.com 1/19/2010, 2010. Paperback or Softback. Estado de conservación: New. Ludoliteracy: Defining, Understanding, and Supporting Games Education. Book. Nº de ref. de la librería BBS-9780557277919

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 13,07
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
A Estados Unidos de America
Destinos, gastos y plazos de envío

6.

Zagal, Josà P.
Editorial: Lulu.com (2016)
ISBN 10: 0557277914 ISBN 13: 9780557277919
Nuevos Paperback Cantidad: 1
Impresión bajo demanda
Librería
Ria Christie Collections
(Uxbridge, Reino Unido)
Valoración
[?]

Descripción Lulu.com, 2016. Paperback. Estado de conservación: New. PRINT ON DEMAND Book; New; Publication Year 2016; Not Signed; Fast Shipping from the UK. No. book. Nº de ref. de la librería ria9780557277919_lsuk

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 10,07
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 4,35
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

7.

P., Josè
Editorial: ETC Press (2011)
ISBN 10: 0557277914 ISBN 13: 9780557277919
Nuevos Paperback Cantidad: 10
Librería
Ergodebooks
(RICHMOND, TX, Estados Unidos de America)
Valoración
[?]

Descripción ETC Press, 2011. Paperback. Estado de conservación: New. Nº de ref. de la librería INGM9780557277919

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 13,18
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,38
A Estados Unidos de America
Destinos, gastos y plazos de envío

8.

Jose P. Zagal
Editorial: Lulu.com (2010)
ISBN 10: 0557277914 ISBN 13: 9780557277919
Nuevos Cantidad: > 20
Impresión bajo demanda
Librería
Books2Anywhere
(Fairford, GLOS, Reino Unido)
Valoración
[?]

Descripción Lulu.com, 2010. PAP. Estado de conservación: New. New Book. Delivered from our UK warehouse in 3 to 5 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Nº de ref. de la librería LQ-9780557277919

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 7,70
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 10,11
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

9.

Jose P. Zagal
ISBN 10: 0557277914 ISBN 13: 9780557277919
Nuevos Paperback Cantidad: > 20
Librería
BuySomeBooks
(Las Vegas, NV, Estados Unidos de America)
Valoración
[?]

Descripción Paperback. Estado de conservación: New. Paperback. 164 pages. On the surface, it seems like teaching about games should be easy. After all, students are highly motivated, enjoy engaging with course content, and have extensive personal experience with videogames. However, games education can be surprisingly complex. This book explores the question of what it means to understand games by looking at the challenges and problems faced by students who are taking games-related classes. It demonstrates how learning about games can be challenging for multiple reasons. Some of the more relevant findings discussed include realizing that extensive prior videogame experience often interferes with students abilities to reason critically and analytically about games, and that students have difficulties articulating their experiences and observations about games. In response to these challenges, this book examines how we can use online learning environments to support learning about games by (1) helping students get more from their experiences with games, and (2) helping students use what they know to establish deeper understanding. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Nº de ref. de la librería 9780557277919

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 15,69
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,35
A Estados Unidos de America
Destinos, gastos y plazos de envío

10.

P., Josè
Editorial: ETC Press
ISBN 10: 0557277914 ISBN 13: 9780557277919
Nuevos PAPERBACK Cantidad: > 20
Librería
Russell Books
(Victoria, BC, Canada)
Valoración
[?]

Descripción ETC Press. PAPERBACK. Estado de conservación: New. 0557277914 Special order direct from the distributor. Nº de ref. de la librería ING9780557277919

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 13,31
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 5,93
De Canada a Estados Unidos de America
Destinos, gastos y plazos de envío

Existen otras copia(s) de este libro

Ver todos los resultados de su búsqueda