"It teaches the subject with the care and precision one hopes to find in the best colleges and universities. The development of the material is well placed, self-contained, and wonderfully motivated. The explanations flow at an unhurried pace and account for most any question one might have when meeting the subject for the first time....Teaching a course from this book must be a distinct pleasure." Christoph M. Hoffmann, SIAM ReviewReseña del editor:
This is the newly revised and expanded edition of a popular introduction to the design and implementation of geometry algorithms arising in areas such as computer graphics, robotics, and engineering design. The basic techniques used in computational geometry are all covered: polygon triangualtions, convex hulls, Voronoi diagrams, arrangements, geometric searching, and motion planning. The self-contained treatment presumes only an elementary knowledge of mathematics, but it reaches topics on the frontier of current research. Thus professional programmers will find it a useful tutorial.
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Descripción Cambridge University Press. PAPERBACK. Estado de conservación: New. 0521445922 New. Looks like an interesting title! We provide domestic tracking upon request. We provide personalized customer service and want you to have a great experience purchasing from us. 100% satisfaction guaranteed and thank you for your consideration. Nº de ref. de la librería STORE123-CTXT-10262016-161
Descripción Cambridge University Press, 1994. Paperback. Estado de conservación: New. Nº de ref. de la librería DADAX0521445922
Descripción Cambridge University Press, 1994. Paperback. Estado de conservación: New. Nº de ref. de la librería P110521445922
Descripción Estado de conservación: Brand New. Book Condition: Brand New. Nº de ref. de la librería 97805214459241.0