The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)

4,33 valoración promedio
( 6 valoraciones por Goodreads )
 
9780321898388: The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Game Design)

Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms?  Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code!

 

Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements  a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings.

 

Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours.  Need a quick JavaScript primer? Evan Burchard provides that, too!

 

Coverage includes

 

·    Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal,  JavaScript console, game engine, and more

·    Accelerating development with external libraries and proven patterns

·    Managing browser differences between IE, Firefox, and Chrome

·    Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery

·    Creating INTERACTIVE FICTION “gamebooks” that leverage new CSS3 features and impress.js

·    Building PARTY games around the lightweight atom.js engine

·    Developing PUZZLE games with the easel.js graphics rendering engine

·    Writing PLATFORMERS with melon.js and its integrated tilemap editor

·    Coding intense 2-player FIGHTING games for web browsers with game.js

·    Building a SPACE SHOOTER with the jQuery-based gameQuery game engine

·    Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game

·    Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories,  and turn-based battles with enchant.js

·    Building an isometric RTS (Real Time Strategy) game that incorporates server components along with  node.js, socket.io, and crafty.js

·    Engaging players with content that encourages exploration

 

Turn to The Web Game Developer’s Cookbook for proven, expert answers–and the code you need to implement them. It’s all you need to jumpstart any web game project!

 

 

"Sinopsis" puede pertenecer a otra edición de este libro.

About the Author:

Evan Burchard recognizes that he is not the first or last person driven to learn programming by an interest in creating games, and seeks to empower others to take full advantage of the modern, free, and game-friendly web. In addition to designing games with electricity, ice, fire, and the latest browser technologies, he enjoys extremely long walks (his current record is Massachusetts to Iowa).

Review:

The Web Game Developer’s Cookbook is a fun hands-on introduction both to building games and to web technologies. Learning through making is an empowering, exciting first step.”

Jonathan Beilin

DIY.org

 

“It is not only a book about libraries: it teaches how web pages work, how games work, and how to put everything together. Study one, learn three: best deal ever.”

Francesco “KesieV” Cottone

Web Alchemist, and Technical Advisor at Vidiemme Consulting

 

“A wonderful overview of the HTML5 Game Development landscape, covering a wide range of tools and 10 different game genres.”

Pascal Rettig

Author of Professional Mobile HTML5 Game Development

 

“With a friendly and reassuring tone, Burchard breaks down some of the most well-known gaming genres into their basic ingredients. The Web Game Developer’s Cookbook transforms a seemingly daunting task into an approachable crash course even for those who’ve never written a line of code before.”

Jason Tocci, Ph.D.

Writer, Designer, and Researcher

"Sobre este título" puede pertenecer a otra edición de este libro.

Los mejores resultados en AbeBooks

1.

Burchard, Evan
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Cantidad: 1
Librería
Paperbackshop-US
(Wood Dale, IL, Estados Unidos de America)
Valoración
[?]

Descripción 2013. PAP. Estado de conservación: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería KB-9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 19,35
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,34
A Estados Unidos de America
Destinos, gastos y plazos de envío

2.

Evan Burchard
Editorial: Pearson Education (US), United States (2013)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Cantidad: 1
Librería
The Book Depository US
(London, Reino Unido)
Valoración
[?]

Descripción Pearson Education (US), United States, 2013. Paperback. Estado de conservación: New. Language: English . Brand New Book. Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings. Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too! Coverage includes * Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more * Accelerating development with external libraries and proven patterns * Managing browser differences between IE, Firefox, and Chrome * Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery * Creating INTERACTIVE FICTION gamebooks that leverage new CSS3 features and impress.js * Building PARTY games around the lightweight atom.js engine * Developing PUZZLE games with the easel.js graphics rendering engine * Writing PLATFORMERS with melon.js and its integrated tilemap editor * Coding intense 2-player FIGHTING games for web browsers with game.js * Building a SPACE SHOOTER with the jQuery-based gameQuery game engine * Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game * Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js * Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js * Engaging players with content that encourages exploration Turn to The Web Game Developer s Cookbook for proven, expert answers-and the code you need to implement them. It s all you need to jumpstart any web game project!. Nº de ref. de la librería AAC9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 25,32
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

3.

Burchard, Evan
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Cantidad: 1
Librería
Pbshop
(Wood Dale, IL, Estados Unidos de America)
Valoración
[?]

Descripción 2013. PAP. Estado de conservación: New. New Book.Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería IB-9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 22,41
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,34
A Estados Unidos de America
Destinos, gastos y plazos de envío

4.

Evan Burchard
Editorial: Pearson Education (US), United States (2013)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Cantidad: 1
Librería
The Book Depository
(London, Reino Unido)
Valoración
[?]

Descripción Pearson Education (US), United States, 2013. Paperback. Estado de conservación: New. Language: English . Brand New Book. Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings. Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too! Coverage includes * Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more * Accelerating development with external libraries and proven patterns * Managing browser differences between IE, Firefox, and Chrome * Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery * Creating INTERACTIVE FICTION gamebooks that leverage new CSS3 features and impress.js * Building PARTY games around the lightweight atom.js engine * Developing PUZZLE games with the easel.js graphics rendering engine * Writing PLATFORMERS with melon.js and its integrated tilemap editor * Coding intense 2-player FIGHTING games for web browsers with game.js * Building a SPACE SHOOTER with the jQuery-based gameQuery game engine * Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game * Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js * Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js * Engaging players with content that encourages exploration Turn to The Web Game Developer s Cookbook for proven, expert answers-and the code you need to implement them. It s all you need to jumpstart any web game project!. Nº de ref. de la librería AAC9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 26,93
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

5.

Burchard, Evan
Editorial: Addison-Wesley Professional (2013)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Cantidad: 1
Librería
Murray Media
(North Miami Beach, FL, Estados Unidos de America)
Valoración
[?]

Descripción Addison-Wesley Professional, 2013. Paperback. Estado de conservación: New. Never used!. Nº de ref. de la librería 0321898389

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 29,79
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 1,67
A Estados Unidos de America
Destinos, gastos y plazos de envío

6.

EvanBurchard
Editorial: Addison Wesley (2013)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Tapa blanda Cantidad: 1
Librería
Valoración
[?]

Descripción Addison Wesley, 2013. Estado de conservación: New. Nº de ref. de la librería TH9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 30,79
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 2,99
De Alemania a Estados Unidos de America
Destinos, gastos y plazos de envío

7.

Evan Burchard
Editorial: Pearson Education (2013)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Cantidad: 1
Librería
Books2Anywhere
(Fairford, GLOS, Reino Unido)
Valoración
[?]

Descripción Pearson Education, 2013. PAP. Estado de conservación: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería IB-9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 23,69
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 10,17
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

8.

Evan Burchard
Editorial: Addison Wesley
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Cantidad: 1
Librería
THE SAINT BOOKSTORE
(Southport, Reino Unido)
Valoración
[?]

Descripción Addison Wesley. Paperback. Estado de conservación: New. New copy - Usually dispatched within 2 working days. Nº de ref. de la librería B9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 26,63
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 7,84
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

9.

Evan Burchard
Editorial: Addison-Wesley Professional (2013)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Primera edición Cantidad: 1
Librería
Irish Booksellers
(Rumford, ME, Estados Unidos de America)
Valoración
[?]

Descripción Addison-Wesley Professional, 2013. Paperback. Estado de conservación: New. book. Nº de ref. de la librería M0321898389

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 35,50
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
A Estados Unidos de America
Destinos, gastos y plazos de envío

10.

Evan Burchard
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Cantidad: 1
Librería
Grand Eagle Retail
(Wilmington, DE, Estados Unidos de America)
Valoración
[?]

Descripción Paperback. Estado de conservación: New. 1. Paperback. Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This gui.Shipping may be from multiple locations in the US or from the UK, depending on stock availability. 351 pages. 0.680. Nº de ref. de la librería 9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 36,23
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
A Estados Unidos de America
Destinos, gastos y plazos de envío

Existen otras copia(s) de este libro

Ver todos los resultados de su búsqueda