Web Game Developer's Cookbook, The

4,33 valoración promedio
( 6 valoraciones por Goodreads )
 
9780321898388: Web Game Developer's Cookbook, The
Críticas:

"The Web Game Developer's Cookbook is a fun hands-on introduction both to building games and to web technologies. Learning through making is an empowering, exciting first step." -Jonathan Beilin DIY.org "It is not only a book about libraries: it teaches how web pages work, how games work, and how to put everything together. Study one, learn three: best deal ever." -Francesco "KesieV" Cottone Web Alchemist, and Technical Advisor at Vidiemme Consulting "A wonderful overview of the HTML5 Game Development landscape, covering a wide range of tools and 10 different game genres." -Pascal Rettig Author of Professional Mobile HTML5 Game Development "With a friendly and reassuring tone, Burchard breaks down some of the most well-known gaming genres into their basic ingredients. The Web Game Developer's Cookbook transforms a seemingly daunting task into an approachable crash course even for those who've never written a line of code before." -Jason Tocci, Ph.D. Writer, Designer, and Researcher

Reseña del editor:

Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings. Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too! Coverage includes * Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more * Accelerating development with external libraries and proven patterns * Managing browser differences between IE, Firefox, and Chrome * Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery * Creating INTERACTIVE FICTION "gamebooks" that leverage new CSS3 features and impress.js * Building PARTY games around the lightweight atom.js engine * Developing PUZZLE games with the easel.js graphics rendering engine * Writing PLATFORMERS with melon.js and its integrated tilemap editor * Coding intense 2-player FIGHTING games for web browsers with game.js * Building a SPACE SHOOTER with the jQuery-based gameQuery game engine * Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game * Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js * Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js * Engaging players with content that encourages exploration Turn to The Web Game Developer's Cookbook for proven, expert answers-and the code you need to implement them. It's all you need to jumpstart any web game project!

"Sobre este título" puede pertenecer a otra edición de este libro.

Los mejores resultados en AbeBooks

1.

Burchard, Evan
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Cantidad: 1
Librería
Paperbackshop-US
(Wood Dale, IL, Estados Unidos de America)
Valoración
[?]

Descripción 2013. PAP. Estado de conservación: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería KB-9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 20,69
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,57
A Estados Unidos de America
Destinos, gastos y plazos de envío

2.

Burchard, Evan
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Cantidad: 5
Librería
GreatBookPrices
(Columbia, MD, Estados Unidos de America)
Valoración
[?]

Descripción Estado de conservación: New. Nº de ref. de la librería 18840969-n

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 21,92
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 2,36
A Estados Unidos de America
Destinos, gastos y plazos de envío

3.

Burchard, Evan
Editorial: Prentice Hall
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Cantidad: > 20
Librería
INDOO
(Avenel, NJ, Estados Unidos de America)
Valoración
[?]

Descripción Prentice Hall. Estado de conservación: New. Brand New. Nº de ref. de la librería 0321898389

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 23,14
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,13
A Estados Unidos de America
Destinos, gastos y plazos de envío

4.

Evan Burchard
Editorial: Pearson Education (US), United States (2013)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Cantidad: 1
Librería
The Book Depository US
(London, Reino Unido)
Valoración
[?]

Descripción Pearson Education (US), United States, 2013. Paperback. Estado de conservación: New. 229 x 178 mm. Language: English . Brand New Book. Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings. Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too!Coverage includes * Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more * Accelerating development with external libraries and proven patterns * Managing browser differences between IE, Firefox, and Chrome * Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery * Creating INTERACTIVE FICTION gamebooks that leverage new CSS3 features and impress.js * Building PARTY games around the lightweight atom.js engine * Developing PUZZLE games with the easel.js graphics rendering engine * Writing PLATFORMERS with melon.js and its integrated tilemap editor * Coding intense 2-player FIGHTING games for web browsers with game.js * Building a SPACE SHOOTER with the jQuery-based gameQuery game engine * Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game * Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js * Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js * Engaging players with content that encourages exploration Turn to The Web Game Developer s Cookbook for proven, expert answers-and the code you need to implement them.It s all you need to jumpstart any web game project!. Nº de ref. de la librería AAK9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 27,22
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

5.

Evan Burchard
Editorial: Pearson Education (US), United States (2013)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Cantidad: 1
Librería
The Book Depository
(London, Reino Unido)
Valoración
[?]

Descripción Pearson Education (US), United States, 2013. Paperback. Estado de conservación: New. 229 x 178 mm. Language: English . Brand New Book. Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings. Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too!Coverage includes * Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more * Accelerating development with external libraries and proven patterns * Managing browser differences between IE, Firefox, and Chrome * Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery * Creating INTERACTIVE FICTION gamebooks that leverage new CSS3 features and impress.js * Building PARTY games around the lightweight atom.js engine * Developing PUZZLE games with the easel.js graphics rendering engine * Writing PLATFORMERS with melon.js and its integrated tilemap editor * Coding intense 2-player FIGHTING games for web browsers with game.js * Building a SPACE SHOOTER with the jQuery-based gameQuery game engine * Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game * Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js * Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js * Engaging players with content that encourages exploration Turn to The Web Game Developer s Cookbook for proven, expert answers-and the code you need to implement them.It s all you need to jumpstart any web game project!. Nº de ref. de la librería AAK9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 28,14
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

6.

Burchard, Evan
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Cantidad: 1
Librería
Pbshop
(Wood Dale, IL, Estados Unidos de America)
Valoración
[?]

Descripción 2013. PAP. Estado de conservación: New. New Book.Shipped from US within 10 to 14 business days. Established seller since 2000. Nº de ref. de la librería IB-9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 24,96
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,57
A Estados Unidos de America
Destinos, gastos y plazos de envío

7.

Evan Burchard
Editorial: Pearson Education (US), United States (2013)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Cantidad: 1
Librería
Book Depository hard to find
(London, Reino Unido)
Valoración
[?]

Descripción Pearson Education (US), United States, 2013. Paperback. Estado de conservación: New. 229 x 178 mm. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings. Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too!Coverage includes * Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more * Accelerating development with external libraries and proven patterns * Managing browser differences between IE, Firefox, and Chrome * Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery * Creating INTERACTIVE FICTION gamebooks that leverage new CSS3 features and impress.js * Building PARTY games around the lightweight atom.js engine * Developing PUZZLE games with the easel.js graphics rendering engine * Writing PLATFORMERS with melon.js and its integrated tilemap editor * Coding intense 2-player FIGHTING games for web browsers with game.js * Building a SPACE SHOOTER with the jQuery-based gameQuery game engine * Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game * Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js * Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js * Engaging players with content that encourages exploration Turn to The Web Game Developer s Cookbook for proven, expert answers-and the code you need to implement them.It s all you need to jumpstart any web game project!. Nº de ref. de la librería BZV9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 33,32
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

8.

Burchard, Evan
Editorial: Addison-Wesley Professional (2013)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Cantidad: 1
Librería
Murray Media
(North Miami Beach, FL, Estados Unidos de America)
Valoración
[?]

Descripción Addison-Wesley Professional, 2013. Paperback. Estado de conservación: New. Nº de ref. de la librería 0321898389

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 30,66
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 2,68
A Estados Unidos de America
Destinos, gastos y plazos de envío

9.

Evan Burchard
Editorial: Pearson Education (US)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Cantidad: 2
Librería
THE SAINT BOOKSTORE
(Southport, Reino Unido)
Valoración
[?]

Descripción Pearson Education (US). Paperback. Estado de conservación: new. BRAND NEW, The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games, Evan Burchard, Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings. Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too! Coverage includes * Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more * Accelerating development with external libraries and proven patterns * Managing browser differences between IE, Firefox, and Chrome * Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery * Creating INTERACTIVE FICTION "gamebooks" that leverage new CSS3 features and impress.js * Building PARTY games around the lightweight atom.js engine * Developing PUZZLE games with the easel.js graphics rendering engine * Writing PLATFORMERS with melon.js and its integrated tilemap editor * Coding intense 2-player FIGHTING games for web browsers with game.js * Building a SPACE SHOOTER with the jQuery-based gameQuery game engine * Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game * Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js * Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js * Engaging players with content that encourages exploration Turn to The Web Game Developer's Cookbook for proven, expert answers-and the code you need to implement them. It's all you need to jumpstart any web game project!. Nº de ref. de la librería B9780321898388

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 26,78
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 6,81
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

10.

Burchard, Evan
Editorial: Addison-Wesley Professional (2013)
ISBN 10: 0321898389 ISBN 13: 9780321898388
Nuevos Paperback Cantidad: 1
Librería
Irish Booksellers
(Rumford, ME, Estados Unidos de America)
Valoración
[?]

Descripción Addison-Wesley Professional, 2013. Paperback. Estado de conservación: New. book. Nº de ref. de la librería 0321898389

Más información sobre esta librería | Hacer una pregunta a la librería

Comprar nuevo
EUR 33,83
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
A Estados Unidos de America
Destinos, gastos y plazos de envío

Existen otras copia(s) de este libro

Ver todos los resultados de su búsqueda