Críticas:
"Entertainment media continue to undergo dramatic transformations. Yet Angela Ndalianis refreshingly reminds us how much films like *Jurassic Park* or *Alien*, and computer games such as *Phantasmagoria* and *Tomb Raider*, owe to the labyrinthine compositions and machinic illusions of seventeenth-century ceiling painting. She convincingly shows that the late twentieth-century culture of special effects is neo-baroque through and through: given to open-ended spectacles, fictions blended with reality, and bold displays of technical virtuosity."--Barbara Maria Stafford, William B. Ogden Distinguished Service Professor, University of Chicago "Ndalianis' book achieves that rare thing: a scholarly argument based on carefully articulated historical evidence that is accessible to the non-specialist and a joy to read. It is an erudite call to rethink the contribution that the Baroque has made to western thought and art practice -- in particular to reflect on the way that contemporary technologies of entertainment seem to be drawn to an aesthetic that lies outside the academic obsession with representation."--Michael Punt, Editor In Chief, Leonardo ReviewsPlease note: This endorsement is an excerpt from a reivew; we cannot change its wording. Thanks.
Reseña del editor:
Tracing the logic of media history, from the baroque to the neo-baroque, from magic lanterns and automata to film and computer games. The artists of the seventeenth-century baroque period used spectacle to delight and astonish; contemporary entertainment media, according to Angela Ndalianis, are imbued with a neo-baroque aesthetic that is similarly spectacular. In Neo-Baroque Aesthetics and Contemporary Entertainment, she situates today's film, computer games, comic books, and theme-park attractions within an aesthetic-historical context and uses the baroque as a framework to enrich our understanding of contemporary entertainment media. The neo-baroque aesthetics that Ndalianis analyzes are not, she argues, a case of art history repeating or imitating itself; these forms have emerged as a result of recent technological and economic transformations. The neo-baroque forms combine sight and sound and text in ways that parallel such seventeenth-century baroque forms as magic lanterns, automata, painting, sculpture, and theater but use new technology to express the concerns of the late twentieth and early twenty-first century. Moving smoothly from century to century, comparing ceiling paintings to the computer game Doom, a Spiderman theme park adventure to the baroque version of multimedia known as the Bel Composto, and a Medici wedding to T erminator 2:3D, the book demonstrates the logic of media histories. Ndalianis focuses on the complex interrelationships among entertainment media and presents a rigorous cross-genre, cross-historical analysis of media aesthetics.
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