Chess Metaphors: Artificial Intelligence and the Human Mind (MIT Press)

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9780262517492: Chess Metaphors: Artificial Intelligence and the Human Mind (MIT Press)

When we play the ancient and noble game of chess, we grapple with ideas about honesty, deceitfulness, bravery, fear, aggression, beauty, and creativity, which echo (or allow us to depart from) the attitudes we take in our daily lives. Chess is an activity in which we deploy almost all our available cognitive resources; therefore, it makes an ideal laboratory for investigation into the workings of the mind. Indeed, research into artificial intelligence (AI) has used chess as a model for intelligent behavior since the 1950s. In Chess Metaphors, Diego Rasskin-Gutman explores fundamental questions about memory, thought, emotion, consciousness, and other cognitive processes through the game of chess, using the moves of thirty-two pieces over sixty-four squares to map the structural and functional organization of the brain. Rasskin-Gutman focuses on the cognitive task of problem solving, exploring it from the perspectives of both biology and AI. Examining AI researchers' efforts to program a computer that could beat a flesh-and-blood grandmaster (and win a world chess championship), he finds that the results fall short when compared to the truly creative nature of the human mind.

"Sinopsis" puede pertenecer a otra edición de este libro.

About the Author:

Diego Rasskin-Gutman is Research Associate and Head of the Theoretical Biology Research Group at the Institute Cavanilles for Biodiversity and Evolutionary Biology, University of Valencia, Spain.

Review:

Diego Rasskin-Gutman has gracefully surveyed modern ideas about artificial intelligence in a context of brain structure and function and of contemporary views about cognitive science. This wide-ranging book is unified by considering the game of chess, a rich source of metaphors relating to human problem solving, and the domain of the greatest victory for artificial intelligence.

(Charles F. Stevens, Professor, The Salk Institute)

[G]iven its rich discussion of how chess programs have developed, Chess Metaphors should appeal to both chess enthusiasts and those interested in cognition and the mind.

(Melody Jue The Information Society)

This book, in an accessible but profound way, approaches difficult but essential questions about the function of two types of intelligence destined to coexist as parent and child: human intelligence and artificial intelligence.

(Miguel Illescas Córdoba, International Chess Grand Master, Director, Chess Education and Technology, Spain)

From the inner works of the brain to automata and artificial intelligence, Rasskin-Gutman's book offers a window to chess that goes far beyond the game itself. As in chess, it also opens multiple paths for looking at how the mind works and builds metaphors. A fascinating read.

(Ricard V. Sole, ICREA Research Professor, Complex Systems Lab (UPF), Parc Recerca Biomedica de Barcelona)

"Sobre este título" puede pertenecer a otra edición de este libro.

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Descripción MIT Press Ltd, United States, 2012. Paperback. Estado de conservación: New. Reprint. Language: English . Brand New Book. When we play the ancient and noble game of chess, we grapple with ideas about honesty, deceitfulness, bravery, fear, aggression, beauty, and creativity, which echo (or allow us to depart from) the attitudes we take in our daily lives. Chess is an activity in which we deploy almost all our available cognitive resources; therefore, it makes an ideal laboratory for investigation into the workings of the mind. Indeed, research into artificial intelligence (AI) has used chess as a model for intelligent behavior since the 1950s. In Chess Metaphors, Diego Rasskin-Gutman explores fundamental questions about memory, thought, emotion, consciousness, and other cognitive processes through the game of chess, using the moves of thirty-two pieces over sixty-four squares to map the structural and functional organization of the brain. Rasskin-Gutman focuses on the cognitive task of problem solving, exploring it from the perspectives of both biology and AI. Examining AI researchers efforts to program a computer that could beat a flesh-and-blood grandmaster (and win a world chess championship), he finds that the results fall short when compared to the truly creative nature of the human mind. Nº de ref. de la librería AAH9780262517492

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Descripción MIT Press Ltd, United States, 2012. Paperback. Estado de conservación: New. Reprint. Language: English . Brand New Book. When we play the ancient and noble game of chess, we grapple with ideas about honesty, deceitfulness, bravery, fear, aggression, beauty, and creativity, which echo (or allow us to depart from) the attitudes we take in our daily lives. Chess is an activity in which we deploy almost all our available cognitive resources; therefore, it makes an ideal laboratory for investigation into the workings of the mind. Indeed, research into artificial intelligence (AI) has used chess as a model for intelligent behavior since the 1950s. In Chess Metaphors, Diego Rasskin-Gutman explores fundamental questions about memory, thought, emotion, consciousness, and other cognitive processes through the game of chess, using the moves of thirty-two pieces over sixty-four squares to map the structural and functional organization of the brain. Rasskin-Gutman focuses on the cognitive task of problem solving, exploring it from the perspectives of both biology and AI. Examining AI researchers efforts to program a computer that could beat a flesh-and-blood grandmaster (and win a world chess championship), he finds that the results fall short when compared to the truly creative nature of the human mind. Nº de ref. de la librería AAH9780262517492

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Descripción MIT Press Ltd, United States, 2012. Paperback. Estado de conservación: New. Reprint. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. When we play the ancient and noble game of chess, we grapple with ideas about honesty, deceitfulness, bravery, fear, aggression, beauty, and creativity, which echo (or allow us to depart from) the attitudes we take in our daily lives. Chess is an activity in which we deploy almost all our available cognitive resources; therefore, it makes an ideal laboratory for investigation into the workings of the mind. Indeed, research into artificial intelligence (AI) has used chess as a model for intelligent behavior since the 1950s. In Chess Metaphors, Diego Rasskin-Gutman explores fundamental questions about memory, thought, emotion, consciousness, and other cognitive processes through the game of chess, using the moves of thirty-two pieces over sixty-four squares to map the structural and functional organization of the brain. Rasskin-Gutman focuses on the cognitive task of problem solving, exploring it from the perspectives of both biology and AI. Examining AI researchers efforts to program a computer that could beat a flesh-and-blood grandmaster (and win a world chess championship), he finds that the results fall short when compared to the truly creative nature of the human mind. Nº de ref. de la librería BTE9780262517492

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Descripción The MIT Press, 2012. Paperback. Estado de conservación: New. Reprint. Nº de ref. de la librería DADAX0262517493

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Descripción MIT Press, 2012. PAP. Estado de conservación: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Nº de ref. de la librería WM-9780262517492

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Descripción MIT Press Ltd. Paperback. Estado de conservación: new. BRAND NEW, Chess Metaphors: Artificial Intelligence and the Human Mind, Diego Rasskin-Gutman, Deborah Klosky, When we play the ancient and noble game of chess, we grapple with ideas about honesty, deceitfulness, bravery, fear, aggression, beauty, and creativity, which echo (or allow us to depart from) the attitudes we take in our daily lives. Chess is an activity in which we deploy almost all our available cognitive resources; therefore, it makes an ideal laboratory for investigation into the workings of the mind. Indeed, research into artificial intelligence (AI) has used chess as a model for intelligent behavior since the 1950s. In Chess Metaphors, Diego Rasskin-Gutman explores fundamental questions about memory, thought, emotion, consciousness, and other cognitive processes through the game of chess, using the moves of thirty-two pieces over sixty-four squares to map the structural and functional organization of the brain. Rasskin-Gutman focuses on the cognitive task of problem solving, exploring it from the perspectives of both biology and AI. Examining AI researchers' efforts to program a computer that could beat a flesh-and-blood grandmaster (and win a world chess championship), he finds that the results fall short when compared to the truly creative nature of the human mind. Nº de ref. de la librería B9780262517492

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Descripción 2012. Paperback. Estado de conservación: NEW. 9780262517492 This listing is a new book, a title currently in-print which we order directly and immediately from the publisher. Nº de ref. de la librería HTANDREE01142933

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