Rules of Play: Game Design Fundamentals (MIT Press)

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9780262240451: Rules of Play: Game Design Fundamentals (MIT Press)

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.

As pop culture, games are as important as film or television -- but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.

Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

"Sinopsis" puede pertenecer a otra edición de este libro.

About the Author:

Katie Salen Tekinbaş is Professor in the School of Computing and Digital Media at DePaul University and Chief Designer and Researcher at Institute of Play.

Review:

Rules of Play is an exhaustive, clear, cogent, and complete resource for understanding games and game design. Salen and Zimmerman describe an encyclopedia of game design issues, techniques, and attributes. In particular, they analyze the elements that can make a game experience richer, more interesting, more emotional, more meaningful, and, ultimately, more successful. It should be the first stop you make when learning about game design.

(Nathan Shedroff, author of Experience Design)

Rules of Play makes a monumental contribution to the development of game theory, criticism, and design. It will instantly become a standard textbook in the field on the basis of its rigor and scope -- yet it is written in such an engaging style that many will read it for pleasure. Salen and Zimmerman do for games what Sergei Eisenstein did for cinema -- offer an expert practitioner's perspective on central aspects of the aesthetics and cultural importance of an emerging medium.

(Henry Jenkins, Director of Comparative Media Studies, MIT)

This is the most impressive book on game design I've ever seen. Broad in scope yet rich in detail, Rules of Play sets a new standard for game analysis.

(Will Wright, Game Designer of Sim City and The Sims)

"Sobre este título" puede pertenecer a otra edición de este libro.

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Salen, Katie; Zimmerman, Eric
Editorial: MIT Press Ltd (2003)
ISBN 10: 0262240459 ISBN 13: 9780262240451
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Descripción MIT Press Ltd, 2003. Estado de conservación: New. 2003. Hardcover. An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. Num Pages: 688 pages, 225 illus. BIC Classification: UDX; UG; UY. Category: (P) Professional & Vocational. Dimension: 230 x 212 x 44. Weight in Grams: 1734. . . . . . . Nº de ref. de la librería V9780262240451

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Descripción MIT Press Ltd. Estado de conservación: New. 2003. Hardcover. An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. Num Pages: 688 pages, 225 illus. BIC Classification: UDX; UG; UY. Category: (P) Professional & Vocational. Dimension: 230 x 212 x 44. Weight in Grams: 1734. . . . . . Books ship from the US and Ireland. Nº de ref. de la librería V9780262240451

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Descripción The MIT Press 2003-09-25, Cambridge, Mass. |London, 2003. hardback. Estado de conservación: New. Nº de ref. de la librería 9780262240451

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Descripción MIT Press 2003-11-04, 2003. Estado de conservación: New. Brand new book, sourced directly from publisher. Dispatch time is 24-48 hours from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely. Nº de ref. de la librería NU-GRD-04730454

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Descripción MIT Press Ltd, United States, 2011. Hardback. Estado de conservación: New. Language: English . Brand New Book. An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.As pop culture, games are as important as film or television -- but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like play, design, and interactivity. They look at games through a series of eighteen game design schemas, or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design. Nº de ref. de la librería AAU9780262240451

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Descripción Mit University Press Group Ltd, 2003. Estado de conservación: New. Nº de ref. de la librería EH9780262240451

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Katie Salen Tekinbas, Eric Zimmerman
Editorial: MIT Press Ltd, United States (2011)
ISBN 10: 0262240459 ISBN 13: 9780262240451
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The Book Depository US
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Descripción MIT Press Ltd, United States, 2011. Hardback. Estado de conservación: New. Language: English . Brand New Book. An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.As pop culture, games are as important as film or television -- but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like play, design, and interactivity. They look at games through a series of eighteen game design schemas, or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design. Nº de ref. de la librería AAU9780262240451

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