Mel Scripting for Maya Animators (The Morgan Kaufmann Series in Computer Graphics)

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9780120887934: Mel Scripting for Maya Animators (The Morgan Kaufmann Series in Computer Graphics)
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"Reading and following the lessons of this book provides one of the best ways for a casual Maya user to elevate their skills to a professional level. The fundamental techniques developed in MEL Scripting for Maya Animators are critical for visual effects artists to learn." - Scott Stokdyk, Visual Effects Supervisor, Sony Pictures Imageworks "While the first edition opened the doors to MEL scripting for interested Maya users, this expanded and updated second edition delves deeper into important programming concepts, and new features in Maya released since the original edition. No longer just for the first steps in MEL programming, this edition takes the reader into the depths of advanced topics such as user interface layout and web panels that are sure to make this book a frequently used and a welcome addition to any technical director's bookshelf." - Doug Cooper, Visual Effects Supervisor, DreamWorks Animation "MEL Scripting for Maya Animators is the set of keys you need to get under the hood of Maya. The book is well written for both technical and non-technical animators. It is an essential tool in making sophisticated animation not only possible but also practical." - Henry LaBounta, Senior Art Director, Electronic Arts "This new edition is - as was the first edition - the very best of an extremely small number of books that even attempt to cover the subject of scripting animation. The authors take great pains to explain where pertinent features, graphs, and editors are found, and to paint a picture of the interconnectivity of Maya's various networked nodes. If you're just getting started or are advanced enough to want the second edition's beefed up content, there's an empty spot for this book next to your monitor right now. But make sure there is enough space for a few pads of sticky notes and a couple of highlighting markers. You'll want to ink this one up." - Game Developer, December 2005

From the Publisher:

Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of "MEL Scripting for Maya Animators" earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. It's features include: fully updated with several new chapters; profusely illustrated and includes a companion Web site with numerous code examples and scene files; and, the authors bring their extensive experience in professional production studios to provide expert guidance.

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Wilkins, Mark R.; Kazmier, Chris
Editorial: U.S.A.: Morgan Kaufmann (2005)
ISBN 10: 0120887932 ISBN 13: 9780120887934
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Mima Mia Books
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Descripción U.S.A.: Morgan Kaufmann, 2005. Soft cover. Estado de conservación: New. 2nd Edition.... 6107 Language: eng Language: eng Language: eng Language: eng. Nº de ref. de la librería K-70-C

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Wilkins, Mark R.; Kazmier, Chris
Editorial: Morgan Kaufmann (2005)
ISBN 10: 0120887932 ISBN 13: 9780120887934
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Descripción Morgan Kaufmann, 2005. Estado de conservación: New. Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: Preface; Special Acknowledgment; Chapter 1 Maya Under the Hood; Chapter 2 The Basics of MEL Commands; Chapter 3 Using Expressions; Chapter 4 Controlling Particles with Expressions; Chapter 5 Problem Solving with MEL Scripting; Chapter 6 Variables and Data Types; Chapter 7 Using MEL Commands; Chapter 8 Manipulating Nodes in MEL; Chapter 9 Controlling the Flow of Execution; Chapter 10 Procedures and Functions; Chapter 11 Naming Nodes, Scripts, and Variables; Chapter 12 Designing MEL User Interfaces; Chapter 14 Custom Dialog Boxes; Chapter 15 Making Advanced Dialog Boxes with form Layout; Chapter 16 Making Advanced Dialog Boxes with Web Panels; Chapter 17 Improving Performance With Utility Nodes; Chapter 18 Installing MEL Scripts; Chapter 19 Examples Using MEL with Particle Dynamics; Chapter 20 Examples Using MEL with Solid Body Dynamics; Chapter 21 Example of a Simple Crowd System; Chapter 22 Examples Using MEL in Character Rigging; Index. Nº de ref. de la librería ABE_book_new_0120887932

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Wilkins, Mark R.; Kazmier, Chris
Editorial: Morgan Kaufmann (2005)
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Descripción Morgan Kaufmann, 2005. Paperback. Estado de conservación: New. book. Nº de ref. de la librería 0120887932

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Wilkins, Mark R.; Kazmier, Chris
Editorial: ELSEVIER SCIENCE TECHNOLOGY, United States (2005)
ISBN 10: 0120887932 ISBN 13: 9780120887934
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Descripción ELSEVIER SCIENCE TECHNOLOGY, United States, 2005. Paperback. Estado de conservación: New. 2nd Revised edition. 229 x 188 mm. Language: English . Brand New Book ***** Print on Demand *****. Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya s scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya s Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. Nº de ref. de la librería AAV9780120887934

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Wilkins, Mark R.; Kazmier, Chris
Editorial: ELSEVIER SCIENCE TECHNOLOGY, United States (2005)
ISBN 10: 0120887932 ISBN 13: 9780120887934
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Descripción ELSEVIER SCIENCE TECHNOLOGY, United States, 2005. Paperback. Estado de conservación: New. 2nd Revised edition. 229 x 188 mm. Language: English . Brand New Book ***** Print on Demand *****.Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya s scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya s Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. It s features include: fully updated with several new chapters; profusely illustrated and includes a companion Web site with numerous code examples and scene files; and, the authors bring their extensive experience in professional production studios to provide expert guidance. Nº de ref. de la librería AAV9780120887934

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Wilkins, Mark R.; Kazmier, Chris
Editorial: Morgan Kaufmann (2005)
ISBN 10: 0120887932 ISBN 13: 9780120887934
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Descripción Morgan Kaufmann, 2005. Paperback. Estado de conservación: New. 2. Nº de ref. de la librería DADAX0120887932

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Descripción Paperback. Estado de conservación: BRAND NEW. BRAND NEW. Fast Shipping. Prompt Customer Service. Satisfaction guaranteed. Nº de ref. de la librería 0120887932BNA

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Descripción Elsevier Science and Technology, 2005. PAP. Estado de conservación: New. New Book. Delivered from our UK warehouse in 3 to 5 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Nº de ref. de la librería LQ-9780120887934

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Wilkins, Mark R.; Kazmier, Chris
Editorial: Morgan Kaufmann (2005)
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Descripción Morgan Kaufmann, 2005. Paperback. Estado de conservación: NEW. 9780120887934 This listing is a new book, a title currently in-print which we order directly and immediately from the publisher. Nº de ref. de la librería HTANDREE0890786

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Wilkins, Mark R.; Kazmier, Chris
Editorial: Morgan Kaufmann (2005)
ISBN 10: 0120887932 ISBN 13: 9780120887934
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Herb Tandree Philosophy Books
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Descripción Morgan Kaufmann, 2005. Paperback. Estado de conservación: NEW. 9780120887934 This listing is a new book, a title currently in-print which we order directly and immediately from the publisher. Nº de ref. de la librería HTANDREE01195029

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