MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics)

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9780120887934: MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics)

Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya’s scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications.

This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL.

  • Fully updated with several new chapters.
  • Profusely illustrated and includes a companion Web site with numerous code examples and scene files.
  • The authors bring their extensive experience in professional production studios to provide expert guidance.

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Book Description:

The best introductory book on Maya's scripting language now in a new edition

About the Author:

Mark R. Wilkins is a technical director at DreamWorks Animation SKG, where he helped develop a production pipeline using Maya for effects and character animation. Mark also provides training and technical assistance to animators using Maya. He previously worked at Walt Disney Feature Animation in a variety of positions including software engineer and scene setup supervisor. He has contributed to a number of films, including Dinosaur, Mission: Impossible 2, Minority Report, and Madagascar. Mark holds a degree in physics from Harvey Mudd College.

Chris Kazmier is a senior technical director at Sony Pictures Imageworks, where he creates computer-generated effects for live-action films. He has worked on projects ranging from The Haunted Mansion to Sony's first all 3D feature animation Open Season. Previously, Chris worked at DreamWorks on Sinbad and at PDI/DreamWorks on the Intel Aliens ad campaign. Credits also include Fox Animation Studio's Titan AE and Anastasia.

"Sobre este título" puede pertenecer a otra edición de este libro.

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Wilkins, Mark R.; Kazmier, Chris
Editorial: Morgan Kaufmann
ISBN 10: 0120887932 ISBN 13: 9780120887934
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Descripción Morgan Kaufmann. PAPERBACK. Estado de conservación: New. 0120887932 2nd Edition. Nº de ref. de la librería CORV-BBC-0K83576

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Wilkins, Mark R.; Kazmier, Chris
Editorial: U.S.A.: Morgan Kaufmann (2005)
ISBN 10: 0120887932 ISBN 13: 9780120887934
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Descripción U.S.A.: Morgan Kaufmann, 2005. Soft cover. Estado de conservación: New. 2nd Edition...... 6107 Language: eng Language: eng Language: eng Language: eng Language: eng Language: eng. Nº de ref. de la librería K-70-C

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Mark R. Wilkins; Chris Kazmier
Editorial: Morgan Kaufmann (2005)
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Descripción Morgan Kaufmann, 2005. Paperback. Estado de conservación: New. book. Nº de ref. de la librería M0120887932

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Descripción Morgan Kaufmann. Estado de conservación: Brand New. FREE domestic ground shipping. Fast priority express available. Tracking service included. Ships from USA (United States of America). Nº de ref. de la librería 0120887932

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Mark R. Wilkins, Chris Kazmier
Editorial: ELSEVIER SCIENCE TECHNOLOGY, United States (2005)
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Descripción ELSEVIER SCIENCE TECHNOLOGY, United States, 2005. Paperback. Estado de conservación: New. 2nd edition. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya s scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya s Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. Nº de ref. de la librería EOD9780120887934

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Mark R. Wilkins
Editorial: Morgan Kaufmann 2005-07-25 (2005)
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Descripción Morgan Kaufmann 2005-07-25, 2005. Estado de conservación: New. Brand new book, sourced directly from publisher. Dispatch time is 24-48 hours from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely. Nº de ref. de la librería NU-ELS-00001944

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Mark R. Wilkins, Chris Kazmier
Editorial: Morgan Kaufmann (2005)
ISBN 10: 0120887932 ISBN 13: 9780120887934
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Descripción Morgan Kaufmann, 2005. Paperback. Estado de conservación: New. 2. Nº de ref. de la librería DADAX0120887932

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Mark R. Wilkins, Chris Kazmier
Editorial: ELSEVIER SCIENCE TECHNOLOGY, United States (2005)
ISBN 10: 0120887932 ISBN 13: 9780120887934
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Descripción ELSEVIER SCIENCE TECHNOLOGY, United States, 2005. Paperback. Estado de conservación: New. 2nd edition. Language: English . Brand New Book ***** Print on Demand *****.Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya s scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya s Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. Nº de ref. de la librería AAV9780120887934

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Mark R. Wilkins, Chris Kazmier
Editorial: ELSEVIER SCIENCE TECHNOLOGY, United States (2005)
ISBN 10: 0120887932 ISBN 13: 9780120887934
Nuevos Paperback Cantidad: 10
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Descripción ELSEVIER SCIENCE TECHNOLOGY, United States, 2005. Paperback. Estado de conservación: New. 2nd edition. Language: English . Brand New Book ***** Print on Demand *****. Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya s scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya s Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. Nº de ref. de la librería AAV9780120887934

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Wilkins, Mark R.
Editorial: Morgan Kaufmann Publishers Inc. (2016)
ISBN 10: 0120887932 ISBN 13: 9780120887934
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Descripción Morgan Kaufmann Publishers Inc., 2016. Paperback. Estado de conservación: New. PRINT ON DEMAND Book; New; Publication Year 2016; Not Signed; Fast Shipping from the UK. No. book. Nº de ref. de la librería ria9780120887934_lsuk

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