3D Game Textures: Create Professional Game Art Using Photoshop - Tapa blanda

  • 3,81
    68 calificaciones proporcionadas por Goodreads
9780240807683: 3D Game Textures: Create Professional Game Art Using Photoshop
Ver todas las copias de esta edición ISBN.
 
 
Book by Ahearn Luke

"Sinopsis" puede pertenecer a otra edición de este libro.

Críticas:
"As well as the design angle of creating artwork for games, this book also tackles the business side of creating artwork for commercial purposes, making it a wonderful insight into the world of the professional games artist. After reading this you'll have a far better understanding of what it takes to become successful in the games world, and it will give you the opportunity to begin building a stunning profolio." - Advanced Photoshop

"Discover how to design bullet holes, flames, windows and walls - all the effects that are an essential for today's videogame - with easy-to-follow tutorials. There are a variety of different themes explored throughout this book, covering anything from urban street scenes to the fantasy genre." - Advanced Photoshop, April 2006

"This book can help anyone become a better texture professional...Ahearn's book can and help you become a much better artist, even if you never did much texturing before...The details are simple, but they give anyone who has no Photoshop experience a better idea of what to do. A more experienced reader can gain an in-depth look at how to add improved texture to his projects. 3D Game Textures is a great book for beginners who would like to learn about textures for 3D art. No one should have a problem understanding and using this easy-to-comprehend information." - Apogee Photo Magazine, August 2006
Reseña del editor:
Learn how to create stunning, professional-quality game textures from an award-winning industry expert. This book is your one-stop-shop to learn everything you'll need to know about texturing game worlds, from the research that goes into creating a world to tips, tricks, and tools of the trade. Learn how to create everything from bullet holes and flames to windows and walls in tutorials that walk you through the process of developing textures (game art) for the most common game settings--from modern urban to fantasy--based on professional concept art.

"Sobre este título" puede pertenecer a otra edición de este libro.

  • EditorialCRC Press
  • Año de publicación2006
  • ISBN 10 0240807685
  • ISBN 13 9780240807683
  • EncuadernaciónTapa blanda
  • Número de edición1
  • Número de páginas368
  • Valoración
    • 3,81
      68 calificaciones proporcionadas por Goodreads

Comprar nuevo

Ver este artículo

Gastos de envío: EUR 5,17
A Estados Unidos de America

Destinos, gastos y plazos de envío

Añadir al carrito

Otras ediciones populares con el mismo título

9780240820774: 3D Game Textures: Create Professional Game Art Using Photoshop

Edición Destacada

ISBN 10:  0240820770 ISBN 13:  9780240820774
Editorial: CRC Press, 2011
Tapa blanda

  • 9780240811482: 3D Game Textures: Create Professional Game Art Using Photoshop

    CRC Press, 2009
    Tapa blanda

  • 9781138403055: 3D Game Textures: Create Professional Game Art Using Photoshop

    CRC Press, 2017
    Tapa dura

  • 9780367239985: 3D GAME TEXTURES

    TAYLOR..., 2019
    Tapa dura

  • 9780240818429: 3D Game Textures: Create Professional Game Art Using Photoshop

    Tapa blanda

Los mejores resultados en AbeBooks

Imagen de archivo

Ahearn, Luke
Publicado por CRC Press (2006)
ISBN 10: 0240807685 ISBN 13: 9780240807683
Nuevo Tapa blanda Cantidad disponible: 1
Librería:
BennettBooksLtd
(North Las Vegas, NV, Estados Unidos de America)

Descripción Condición: New. New. In shrink wrap. Looks like an interesting title! 1.95. Nº de ref. del artículo: Q-0240807685

Más información sobre este vendedor | Contactar al vendedor

Comprar nuevo
EUR 72,02
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 5,17
A Estados Unidos de America
Destinos, gastos y plazos de envío