This book introduces Crystal Clear, a better lightweight methodology forbuilding software. It describes the roles, teams, values, intentions, habits,activities, policies and work products of a small software development team forwhom time-to-market and development costs are critical considerations.Alistair Cockburn is one of the founders of the Agile software developmentmovement. He spells out proven best practices based on his extensiveexperience helping organizations build software quickly and with less cost. Theauthor understands that small teams cannot be burdened by "process-heavy"software methodologies. By advocating that developers stay close together andremain in steady, good-will communication with customers and users, thisbook teaches the reader how to develop software that not only does what it issupposed to do, but also gets completed on time and within budget.About the Author:
Alistair Cockburn is a renowned software expert and accomplished instructor. He carefully separates advice to experts from advice to newcomers. Newcomers to agile development will find a step-by-step introduction to selected agile techniques previously not described elsewhere. Experts will see new strategies and techniques to try, as well as the contextual information they need for advanced decision-making. (c) Copyright Pearson Education. All rights reserved.
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Descripción Addison-Wesley Professional, 2004. Estado de conservación: New. Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: Preface. 1. Explained (View from the Outside). 2. Applied (The Seven Properties). Property 1. Frequent Delivery. Property 2. Reflective Improvement. Property 3. Osmotic Communication. Property 4. Personal Safety. Property 5. Focus. Property 6. Easy Access to Expert Users. Property 7. Technical Environment with Automated Tests, Configuration Management, and Frequent Integration. Evidence: Collaboration across Organizational Boundaries. Reflection on the Properties. 3. In Practice (Strategies and Techniques). The Strategies. Strategy 1. Exploratory 360. Strategy 2. Early Victory. Strategy 3. Walking Skeleton. Strategy 4. Incremental Rearchitecture. Strategy 5. Information Radiators. The Techniques. Technique 1. Methodology Shaping. Technique 2. Reflection Workshop. Technique 3. Blitz Planning. Technique 4. Delphi Estimation Using Expertise Rankings. Technique 5. Daily Stand-up Meetings. Technique 6. Essential Interaction Design. Technique 7. Process Miniature. Technique 8. Side-by-Side Programming. Technique 9. Burn Charts. Reflection about the Strategies and Techniques. 4. Explored (The Process). The Project Cycle. The Delivery Cycle. The Iteration Cycle. The Integration Cycle. The Week and the Day. The Development Episode. Reflection about the Process. 5. Examined (The Work Products). The Roles and Their Work Products. Roles: Sponsor, Expert User, Lead Designer, Designer-Programmer, Business Expert, Coordinator, Tester, Writer. A Note about the Project Samples. Sponsor: Mission Statement with Trade-off Priorities. Team: Team Structure and Conventions. Team: Reflection Workshop Results. Coordinator: Project Map, Release Plan, Project Status, Risk List, Iteration Plan and Status, Viewing Schedule. Coordinator: Project Map. Coordinator: Release Plan. Coordinator: Project Status. Coordinator: Risk List. Coordinator: Iteration Plan ? Iteration Status. Coordinator: Viewing Schedule. Business Expert and Expert User: Actor-Goal List. Business Expert: Requirements File. Business Expert and Expert User: Use Cases. Expert User: User Role Model. Designer-Programmers: Screen Drafts, System Architecture, Source Code, Common Domain Model, Design Sketches and Notes. Designer-Programmer: Screen Drafts. Lead Designer: System Architecture. Designer-Programmer: Common Domain Model. Designer-Programmer: Source Code and Delivery Package. Designer-Programmer: Design Notes. Designer-Programmer: Tests. Tester: Bug Report. Writer: Help Text, User Manual, and Training Manual. Reflection about the Work Products. 6. Misunderstood (Common Mistakes). "We colocated and ran two-week iterations-why did we fail?" "Two developers are separated by a hallway and a locked door." "We have this big infrastructure to deliver first." "Our first delivery is a demo of the data tables." "No user is available, but we have a test engineer joining us next week." "One developer refuses to discuss his design or show his code to the rest." "The users want all of the function delivered to their desks at one time." "We have some milestones less than a use case and some bigger." "We wrote down a basic concept and design of the system. We all sit together, so that should be good enough." "Who owns the code?" "Can we let our test engineer write our tests? How do we regression test the GUI?" "What is the optimal iteration le. Nº de ref. de la librería ABE_book_new_0201699478
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Descripción Addison-Wesley Professional. PAPERBACK. Estado de conservación: New. 0201699478 BRAND NEW W/FAST SHIPPING! This item is: Crystal Clear: A Human-Powered Methodology for Small Teams: A Human-Powered Methodology for Small Teams, 1st Ed., 2005, by Cockburn, Alistair; FORMAT: Paperback; ISBN: 9780201699470. Choose Expedited for fastest shipping! Our 98%+ rating proves our commitment! We cannot ship to PO Boxes/APO address. To avoid ordering the wrong item, please check your item's ISBN number!. Nº de ref. de la librería P9780201699470
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